"%s nominated as Emperor.";
"%s nominated as Emperor.";

"The %s Emperor gets driven out.";
"The %s Emperor gets driven out.";

"The %s Emperor cannot be driven out.";
"The %s Emperor cannot be driven out.";

"%s is no Candidate to become Emperor.";
"%s is no Candidate to become Emperor.";

"%s cannot be nominated as Emperor.";
"%s cannot be nominated as Emperor.";

"(Procedure: %d y- %d m - %d d)";
"(Procedure: %d y- %d m - %d d)";

"%d%% Resistance against Warrior Attacks";
"%d%% Resistance against Warrior Attacks";

"Maximum Endurance + %d";
"Maximum Endurance + %d";

"You can complete your training after reading %d more books.";
"You can complete your training after reading %d more books.";

"You invested %d Yang.";
"You invested %d Yang.";

"You have won %d Yang.";
"You have won %d Yang.";

"You need to reach Level %d to be able to dye your Hair again.";
"You need to reach Level %d to be able to dye your Hair again.";

"Your chat is blocked for %d min and %d sec.";
"Your chat is blocked for %d min and %d sec.";

"Your chat is blocked for %d hours %d min and %d sec.";
"Your chat is blocked for %d hours %d min and %d sec.";

"Your chat is blocked for %d hours and %d sec.";
"Your chat is blocked for %d hours and %d sec.";

"You caught %d of %d .";
"You caught %d of %d .";

"Your chat is blocked for %d sec.";
"Your chat is blocked for %d sec.";

"After %d seconds you can use the Emperors Blessing.";
"After %d seconds you can use the Emperors Blessing.";

"Cool Down Time roughly %d seconds.";
"Cool Down Time roughly %d seconds.";

"You'll reach the destination %d seconds after the perform.";
"You'll reach the destination %d seconds after the perform.";

"%d%% chance to thrusting attack";
"%d%% chance to thrusting attack";

"Experience increases up to %d%% if you win.";
"Experience increases up to %d%% if you win.";

"Increase of Yang up to %d%% if you win";
"Increase of Yang up to %d%% if you win";

"%d%% Chance to fill up Energy Points after you won.";
"%d%% Chance to fill up Energy Points after you won.";

"Increase of captured Items up to %d%% if you win.";
"Increase of captured Items up to %d%% if you win.";

"Spell Points will be increased up to %d%% if you win.";
"Spell Points will be increased up to %d%% if you win.";

"Critical Attack with a chance of %d%%";
"Critical Attack with a chance of %d%%";

"With a chance of %d%% Mana will be taken from the enemy.";
"With a chance of %d%% Mana will be taken from the enemy.";

"Absorbing of Spell Points with a chance of %d%% .";
"Absorbing of Spell Points with a chance of %d%% .";

"%d min";
"%d min";

"%d Playtime added to your account. (Payment number %d)";
"%d Playtime added to your account. (Payment number %d)";

"%d hour";
"%d hour";

"You received %d Experience Points.";
"You received %d Experience Points.";

"%d seconds until shutting off.";
"%d seconds until shutting off.";

"The Game will be closed after %d Seconds.";
"The Game will be closed after %d Seconds.";

"%s: %d";
"%s: %d";

"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d";
"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d";

"%s SP Usage: %d ";
"%s SP Usage: %d ";

"The %s Guild declared war on the %s Guild!";
"The %s Guild declared war on the %s Guild!";

"The %s Guild has won the war against the %s Guild.";
"The %s Guild has won the war against the %s Guild.";

"%s Guild captured the Flag of the %s Guild!";
"%s Guild captured the Flag of the %s Guild!";

"The war between the %s Guild and the %s Guild is a draw.";
"The war between the %s Guild and the %s Guild is a draw.";

"The War between the %s Guild and the %s Guild was cancelled.";
"The War between the %s Guild and the %s Guild was cancelled.";

"The War between the %s Guild and the %s Guild begins in a few minutes!";
"The War between the %s Guild and the %s Guild begins in a few minutes!";

"The War between the %s Guild and the %s Guild has begun.";
"The War between the %s Guild and the %s Guild has begun.";

"%s of the Guild %s raised up to %d%% !";
"%s of the Guild %s raised up to %d%% !";

"%s of the Guild %s normal again.";
"%s of the Guild %s normal again.";

"%s of the Guild was captured by %s.";
"%s of the Guild was captured by %s.";

"The trade with %s was successful.";
"The trade with %s was successful.";

"Do you want to join the group of %s?";
"Do you want to join the group of %s?";

"%s declined the invitation.";
"%s declined the invitation.";

"%s is connecting %d channel. (current channel:%d)";
"%s is connecting %d channel. (current channel:%d)";

"%s is connected on %d channel. (current channel:%d)";
"%s is connected on %d channel. (current channel:%d)";

"%s is near you.";
"%s is near you.";

"%s is not in the game.";
"%s is not in the game.";

"%s player already in the vote.";
"%s player already in the vote.";

"%s is called.";
"%s is called.";

"%s has won the duel.";
"%s has won the duel.";

"%s has won.";
"%s has won.";

"%s block! (%d%%)";
"%s block! (%d%%)";

"You won %s Items.";
"You won %s Items.";

"You need %s.";
"You need %s.";

"Transport to %s.";
"Transport to %s.";

"%s Left time until removal of Socket: %d ";
"%s Left time until removal of Socket: %d ";

"%s avoid! (%d%%)";
"%s avoid! (%d%%)";

"%s: This Guild does not exist.";
"%s: This Guild does not exist.";

"%s[%d]s Attack Position: %d %d";
"%s[%d]s Attack Position: %d %d";

"The duel with %s has begin!";
"The duel with %s has begin!";

"%s challenged you for a duel!";
"%s challenged you for a duel!";

"You put %s through the hoops.";
"You put %s through the hoops.";

"The Gems of %s vanish.";
"The Gems of %s vanish.";

"A Fire Signal that presages the start of a war appears at %s.";
"A Fire Signal that presages the start of a war appears at %s.";

"You challenged %s for a duel.";
"You challenged %s for a duel.";

"%s is under siege! Protect the castle!";
"%s is under siege! Protect the castle!";

"%s 's %s raised up to %d%% !";
"%s 's %s raised up to %d%% !";

"%s 's %s normal again.";
"%s 's %s normal again.";

"The ruler of %s has been overthrown! %s is the new monarch.";
"The ruler of %s has been overthrown! %s is the new monarch.";

"Monsters are marching to the castle of %s.";
"Monsters are marching to the castle of %s.";

"%s has destroyed all the Fire Signals!";
"%s has destroyed all the Fire Signals!";

"%s fighters have destroyed a Fire Signal!";
"%s fighters have destroyed a Fire Signal!";

"%s has been successful in defending the castle.";
"%s has been successful in defending the castle.";

"%s was defeated in the war by failing to defend the castle.";
"%s was defeated in the war by failing to defend the castle.";

"%s is required.";
"%s is required.";

"(%s) Guild created. [Temporary]";
"(%s) Guild created. [Temporary]";

"If you defeat the Guard of the Holy Place you will become the owner of it.[ENTER][ENTER]";
"If you defeat the Guard of the Holy Place you will become the owner of it.[ENTER][ENTER]";

"[%sLord] : %s ";
"[%sLord] : %s ";

"[%sMonarch] : %s Yang Ownage %d ";
"[%sMonarch] : %s Yang Ownage %d ";

"[TEST_ONLY]Tax Increase : %d ";
"[TEST_ONLY]Tax Increase : %d ";

"+3 spirit stones can not be upgraded by this item.";
"+3 spirit stones can not be upgraded by this item.";

"<Guild> %d Skills used (%d, %d) to %u";
"<Guild> %d Skills used (%d, %d) to %u";

"<Guild> %s declined the Guild war.";
"<Guild> %s declined the Guild war.";

"<Guild> %u 's Experience used.";
"<Guild> %u 's Experience used.";

"<Guild> %u Dragon ghost restored.";
"<Guild> %u Dragon ghost restored.";

"<Guild> [%s] Guild was created.";
"<Guild> [%s] Guild was created.";

"<Guild> You do not have enough Yang.";
"<Guild> You do not have enough Yang.";

"<Guild> Experience usage failed.";
"<Guild> Experience usage failed.";

"<Guild> You cannot make an announcement.";
"<Guild> You cannot make an announcement.";

"<Guild> The wanted person cannot be found.";
"<Guild> The wanted person cannot be found.";

"<Guild> This Guild does not exist.";
"<Guild> This Guild does not exist.";

"<Guild> Only the Guild master can take out Yang.";
"<Guild> Only the Guild master can take out Yang.";

"<Guild> Creation of Guild failed.";
"<Guild> Creation of Guild failed.";

"<Guild> You cannot change the Level of the Guild Skills.";
"<Guild> You cannot change the Level of the Guild Skills.";

"<Guild> This Guild Skill can be used in war only.";
"<Guild> This Guild Skill can be used in war only.";

"<Guild> The Guildname is invalid.";
"<Guild> The Guildname is invalid.";

"<Guild> The Guild has already reached maximum level.";
"<Guild> The Guild has already reached maximum level.";

"<Guild> You cannot create a Guild.";
"<Guild> You cannot create a Guild.";

"<Guild> After the rearrangement you can invite members again after %d days.";
"<Guild> After the rearrangement you can invite members again after %d days.";

"<Guild> It does not belong to the Guild.";
"<Guild> It does not belong to the Guild.";

"<Guild> The Guild member %s was kicked from the Guild.";
"<Guild> The Guild member %s was kicked from the Guild.";

"<Guild> You kicked a Guild member.";
"<Guild> You kicked a Guild member.";

"<Guild> You cannot kick Guild members.";
"<Guild> You cannot kick Guild members.";

"<Guild> You cannot invite someone into the Guild.";
"<Guild> You cannot invite someone into the Guild.";

"<Guild> Only the guild master can use the guild skill.";
"<Guild> Only the guild master can use the guild skill.";

"<Guild> You cannot make yourself Guild master.";
"<Guild> You cannot make yourself Guild master.";

"<Guild> The powers of the Guild master cannot be changed.";
"<Guild> The powers of the Guild master cannot be changed.";

"<Guild> The name of the rank of the Guild master cannot be changed.";
"<Guild> The name of the rank of the Guild master cannot be changed.";

"<Guild> The rank of the Guild master cannot be changed.";
"<Guild> The rank of the Guild master cannot be changed.";

"<Guild> During a guild war, you cannot kick out other guild members.";
"<Guild> During a guild war, you cannot kick out other guild members.";

"<Guild> You are not entitled to declare a Guild war.";
"<Guild> You are not entitled to declare a Guild war.";

"<Guild> At least %d players have to participate in a Guild war.";
"<Guild> At least %d players have to participate in a Guild war.";

"<Guild> The Guild war is cancelled.";
"<Guild> The Guild war is cancelled.";

"<Guild> Guild Skills only affect players in war.";
"<Guild> Guild Skills only affect players in war.";

"<Guild> You cannot invite players from another Kingdom into the Guild.";
"<Guild> You cannot invite players from another Kingdom into the Guild.";

"<Guild> You cannot choose more leaders.";
"<Guild> You cannot choose more leaders.";

"<Guild> Not enough Yang.";
"<Guild> Not enough Yang.";

"<Guild> Rank reached %d Points.";
"<Guild> Rank reached %d Points.";

"<Guild> Rank is too low to participate in a Guild war.";
"<Guild> Rank is too low to participate in a Guild war.";

"<Guild> The message cannot be deleted.";
"<Guild> The message cannot be deleted.";

"<Guild> The player is in channel %d. (Current channel: %d)";
"<Guild> The player is in channel %d. (Current channel: %d)";

"<Guild> The player is not online.";
"<Guild> The player is not online.";

"<Guild> This Guild is already participating in a war.";
"<Guild> This Guild is already participating in a war.";

"<Guild> The Guild does not have enough members to participate in a Guild war.";
"<Guild> The Guild does not have enough members to participate in a Guild war.";

"<Guild> The Guild master is not online.";
"<Guild> The Guild master is not online.";

"<Guild> The Guild does not have enough Rank Points to participate in a Guild war.";
"<Guild> The Guild does not have enough Rank Points to participate in a Guild war.";

"<Guild> The Guild does not have enough Yang to participate in a Guild war.";
"<Guild> The Guild does not have enough Yang to participate in a Guild war.";

"<Guild> This person is not in the same Guild.";
"<Guild> This person is not in the same Guild.";

"<Guild> The player declines the Guild invitation.";
"<Guild> The player declines the Guild invitation.";

"<Guild> This person is already a member of another Guild.";
"<Guild> This person is already a member of another Guild.";

"<Guild> The character cannot be joined yet.";
"<Guild> The character cannot be joined yet.";

"<Guild> Dragon ghost was not restored.";
"<Guild> Dragon ghost was not restored.";

"<Guild> Not enough Dragon ghost. (%d, %d)";
"<Guild> Not enough Dragon ghost. (%d, %d)";

"<Guild> This Guild name is already taken.";
"<Guild> This Guild name is already taken.";

"<Guild> Your Guild is already participating in another war.";
"<Guild> Your Guild is already participating in another war.";

"<Guild> This Guild is already participating in another war.";
"<Guild> This Guild is already participating in another war.";

"<Guild> This Guild is already noted for another Guild war.";
"<Guild> This Guild is already noted for another Guild war.";

"<Guild> That is not the correct Yang sum.";
"<Guild> That is not the correct Yang sum.";

"<Guild> Please use after a while.";
"<Guild> Please use after a while.";

"<Guild> You cannot choose the leader.";
"<Guild> You cannot choose the leader.";

"<Guild> This Rank name is invalid.";
"<Guild> This Rank name is invalid.";

"<Guild> There is not enough Yang to participate in a Guild war.";
"<Guild> There is not enough Yang to participate in a Guild war.";

"<Guild> Provided Experience is larger then left Experience.";
"<Guild> Provided Experience is larger then left Experience.";

"<Guild> You cannot change your position.";
"<Guild> You cannot change your position.";

"<Guild> You cannot change your Rank name.";
"<Guild> You cannot change your Rank name.";

"<Guild> You cannot change your position.";
"<Guild> You cannot change your position.";

"<Guild> The Guild capacity reached its upper limit.";
"<Guild> The Guild capacity reached its upper limit.";

"<Guild> You cannot use Guild Skills yet.";
"<Guild> You cannot use Guild Skills yet.";

"<Guild> You cannot create a new guild for %d days.";
"<Guild> You cannot create a new guild for %d days.";

"<Guild> The player can be invited again after %d days.";
"<Guild> The player can be invited again after %d days.";

"<Guild> After the deletion of the Guild, you cannot create a new one for %d days.";
"<Guild> After the deletion of the Guild, you cannot create a new one for %d days.";

"<Guild> The Guild is at war.";
"<Guild> The Guild is at war.";

"<Messenger> You deleted %s off the list. ";
"<Messenger> You deleted %s off the list. ";

"<Messenger> You added %s as a friend.";
"<Messenger> You added %s as a friend.";

"<Messenger> GM cannot be added on Messenger.";
"<Messenger> GM cannot be added on Messenger.";

"<Storages> The distance between you and the storage is too far to open it.";
"<Storages> The distance between you and the storage is too far to open it.";

"<Storages> You entered the wrong password.";
"<Storages> You entered the wrong password.";

"<Storages> Password should be in English.";
"<Storages> Password should be in English.";

"<Storages> No movement possible.";
"<Storages> No movement possible.";

"<Storages> The Item cannot be stored.";
"<Storages> The Item cannot be stored.";

"<Storages> You entered a wrong password.";
"<Storages> You entered a wrong password.";

"<Storages> Storage password changed.";
"<Storages> Storage password changed.";

"<Storages> The storage is already open.";
"<Storages> The storage is already open.";

"<Storages> You have to wait 10 seconds to open the storage again.";
"<Storages> You have to wait 10 seconds to open the storage again.";

"<Quest> The reward was given out, you are too late.";
"<Quest> The reward was given out, you are too late.";

"<Group> %s declines the invitation of your Group.";
"<Group> %s declines the invitation of your Group.";

"<Group> %s joined your Group.";
"<Group> %s joined your Group.";

"<Group> %s declined your invitation.";
"<Group> %s declined your invitation.";

"<Group> %s joined your Group.";
"<Group> %s joined your Group.";

"<Group> Only players with a Level difference of -30 to +30 can be invited.";
"<Group> Only players with a Level difference of -30 to +30 can be invited.";

"<Group> You cannot invite players while you are in Observer Mode.";
"<Group> You cannot invite players while you are in Observer Mode.";

"<Group> You cannot form a Group with players from another Kingdom.";
"<Group> You cannot form a Group with players from another Kingdom.";

"<Group> You cannot kick Group members.";
"<Group> You cannot kick Group members.";

"<Group> You cannot call the target.";
"<Group> You cannot call the target.";

"<Group> You cannot invite more players into your Group.";
"<Group> You cannot invite more players into your Group.";

"<Group> You cannot invite players while you are in a dungeon.";
"<Group> You cannot invite players while you are in a dungeon.";

"<Group> You cannot accept an invitation in a dungeon.";
"<Group> You cannot accept an invitation in a dungeon.";

"<Group> You cannot leave a Group while you are in a dungeon.";
"<Group> You cannot leave a Group while you are in a dungeon.";

"<Group> You cannot kick a player while you are in a dungeon.";
"<Group> You cannot kick a player while you are in a dungeon.";

"<Group> You cannot leave a Group while being in a dungeon.";
"<Group> You cannot leave a Group while being in a dungeon.";

"<Group> You cannot kick a player while you are in a dungeon.";
"<Group> You cannot kick a player while you are in a dungeon.";

"<Group> Only the Group leader can change this.";
"<Group> Only the Group leader can change this.";

"<Group> The target is no member of your Group.";
"<Group> The target is no member of your Group.";

"<Group> The server cannot execute the Group request.";
"<Group> The server cannot execute the Group request.";

"<Group> The target was not found.";
"<Group> The target was not found.";

"<Guild> You have failed to set attacker.";
"<Guild> You have failed to set attacker.";

"<Group> %s is already in the Group.";
"<Group> %s is already in the Group.";

"<Group> Only the Group leader can use Group Skills.";
"<Group> Only the Group leader can use Group Skills.";

"<Group> You cannot accept the invitation.";
"<Group> You cannot accept the invitation.";

"<Group> The Group is deleted.";
"<Group> The Group is deleted.";

"<Group> You cannot invite this player, his Level is too low.";
"<Group> You cannot invite this player, his Level is too low.";

"<Group> You cannot invite this player, his Level is too high.";
"<Group> You cannot invite this player, his Level is too high.";

"<Group> You left the Group.";
"<Group> You left the Group.";

"<Group> You were kicked from the Group.";
"<Group> You were kicked from the Group.";

"<Group> The player who invited is not online.";
"<Group> The player who invited is not online.";

"<Group> You do not have the right to invite someone.";
"<Group> You do not have the right to invite someone.";

"<Group> You cannot call Group members to your current position.";
"<Group> You cannot call Group members to your current position.";

"<Group> You cannot join this Group as too many members are already there.";
"<Group> You cannot join this Group as too many members are already there.";

"The attack to the castle will begin in 10 minutes.";
"The attack to the castle will begin in 10 minutes.";

"The next round begins in 10 seconds.";
"The next round begins in 10 seconds.";

"The fight starts in 10 seconds.";
"The fight starts in 10 seconds.";

"You'll be teleported into the City in 10 seconds.";
"You'll be teleported into the City in 10 seconds.";

"In 10 seconds you will be transferred into the city.";
"In 10 seconds you will be transferred into the city.";

"The answer follows in 10 sec.";
"The answer follows in 10 sec.";

"You will be disconnected in 10 seconds.";
"You will be disconnected in 10 seconds.";

"Choose a number between 1 - 50.";
"Choose a number between 1 - 50.";

"If no Enemy can be found the Guild War will be ended automatically.";
"If no Enemy can be found the Guild War will be ended automatically.";

"You can't open a Warehouse because you carry more than 2 billion Yang.";
"You can't open a Warehouse because you carry more than 2 billion Yang.";

"You carry more than 2 Billion Yang, you cannot trade.";
"You carry more than 2 Billion Yang, you cannot trade.";

"Eliminate the demon lord in 30 minutes.";
"Eliminate the demon lord in 30 minutes.";

"30 minutes have elapsed... The Fire Signals disappear.";
"30 minutes have elapsed... The Fire Signals disappear.";

"You can connect after 5 minutes.";
"You can connect after 5 minutes.";

"After 5 seconds, the participants who gave a wrong answer have to leave.";
"After 5 seconds, the participants who gave a wrong answer have to leave.";

"Yes";
"Yes";

"OX Quiz Script is loaded.";
"OX Quiz Script is loaded.";

"OX Quiz Script couldn't be loaded.";
"OX Quiz Script couldn't be loaded.";

"OX The prize was given away. ID: %d Quantity: %d ";
"OX The prize was given away. ID: %d Quantity: %d ";

"OX Event has started.";
"OX Event has started.";

"The Event is already running (flag: %d).";
"The Event is already running (flag: %d).";

"OX The Event is finished.";
"OX The Event is finished.";

"First close the OX Event Map.(Flag: %d)";
"First close the OX Event Map.(Flag: %d)";

"OX The Event did not end yet, errors occurred.(flag: %d)";
"OX The Event did not end yet, errors occurred.(flag: %d)";

"OX The Event has finished, no errors occurred.(Flag: %d)";
"OX The Event has finished, no errors occurred.(Flag: %d)";

"OX Event finished.";
"OX Event finished.";

"OX The other participants in the Event are not listed.";
"OX The other participants in the Event are not listed.";

"OX The other participants in the Event are listed.";
"OX The other participants in the Event are listed.";

"TEST: Current Kingdom capital: %d";
"TEST: Current Kingdom capital: %d";

"TEST: The Golden Toad has been restored to the national treasury.";
"TEST: The Golden Toad has been restored to the national treasury.";

"TEST: The golden toad can not be restored to the national treasury.";
"TEST: The golden toad can not be restored to the national treasury.";

"No";
"No";

"You have to be motionless to equip the Item.";
"You have to be motionless to equip the Item.";

"Information for the Kingdoms";
"Information for the Kingdoms";

"To open a shop, you have to take off the armor.";
"To open a shop, you have to take off the armor.";

"You entered a wrong value.";
"You entered a wrong value.";

"You can't combine identical Advancement Scrolls.";
"You can't combine identical Advancement Scrolls.";

"You cannot attach several Spirit Stones of the same kind.";
"You cannot attach several Spirit Stones of the same kind.";

"You cannot equip this Item twice.";
"You cannot equip this Item twice.";

"This Type of Building can be erected only once.";
"This Type of Building can be erected only once.";

"Your Level is lower than the required Level of the Item.";
"Your Level is lower than the required Level of the Item.";

"Not enough Yang for an advancement.";
"Not enough Yang for an advancement.";

"Not enough material for an advancement.";
"Not enough material for an advancement.";

"You cannot open a warehouse in this area.";
"You cannot open a warehouse in this area.";

"You cannot use a Return Scroll %d seconds after opening a Warehouse.";
"You cannot use a Return Scroll %d seconds after opening a Warehouse.";

"You cannot ride that.";
"You cannot ride that.";

"After you traded you can open a Warehouse after %d seconds.";
"After you traded you can open a Warehouse after %d seconds.";

"After a trade you cannot use a Return Scroll for %d seconds.";
"After a trade you cannot use a Return Scroll for %d seconds.";

"You cannot go elsewhere for %d seconds after trading.";
"You cannot go elsewhere for %d seconds after trading.";

"Within 1 minute after a trade, you can not move to other area.";
"Within 1 minute after a trade, you can not move to other area.";

"You cannot use the Return Scroll as long as you have opened another window.";
"You cannot use the Return Scroll as long as you have opened another window.";

"You cannot go elsewhere, cannot quit while after a trade.";
"You cannot go elsewhere, cannot quit while after a trade.";

"You cannot go elsewhere for a while after a trade.";
"You cannot go elsewhere for a while after a trade.";

"You cannot open a storage if another Window is already open.";
"You cannot open a storage if another Window is already open.";

"FALSE";
"FALSE";

"For your health, Disconnect immediately and take a rest, please.";
"For your health, Disconnect immediately and take a rest, please.";

"Building failed because of an incorrect pricing.";
"Building failed because of an incorrect pricing.";

"You cannot erect a Building at this place.";
"You cannot erect a Building at this place.";

"You do not have enough Yang to erect this Building.";
"You do not have enough Yang to erect this Building.";

"The Base Building has to be made first.";
"The Base Building has to be made first.";

"In-game profit is set down to 50% of normal.";
"In-game profit is set down to 50% of normal.";

"You will be disconnected from the server. Please wait.";
"You will be disconnected from the server. Please wait.";

"Your Playtime runs out in %d Minutes.";
"Your Playtime runs out in %d Minutes.";

"Connection is terminating as the payment period has expired.";
"Connection is terminating as the payment period has expired.";

"You can't wear a Wedding Ring if you aren't married.";
"You can't wear a Wedding Ring if you aren't married.";

"The Wedding will soon end.";
"The Wedding will soon end.";

"You cannot use this Item if you are not married.";
"You cannot use this Item if you are not married.";

"The Experience point ratio is increased by %d%% because of your luck.";
"The Experience point ratio is increased by %d%% because of your luck.";

"Experience %d%%";
"Experience %d%%";

"You cannot read this as you lack Experience.";
"You cannot read this as you lack Experience.";

"You lost your bait to the fish.";
"You lost your bait to the fish.";

"You caught a fish! (%s)";
"You caught a fish! (%s)";

"The fish vanished into the deep water.";
"The fish vanished into the deep water.";

"Your Mining points are raised to the Limit. (%d).";
"Your Mining points are raised to the Limit. (%d).";

"Your Mining Points are raised to the highest Level.";
"Your Mining Points are raised to the highest Level.";

"Without a Pick Axe you cannot mine.";
"Without a Pick Axe you cannot mine.";

"Please get a Pick Axe.";
"Please get a Pick Axe.";

"Your Mining Points raised! (%d/%d)";
"Your Mining Points raised! (%d/%d)";

"The Yang drop ratio is increased by %d%% because of your luck.";
"The Yang drop ratio is increased by %d%% because of your luck.";

"Attack Power + %d";
"Attack Power + %d";

"Attack + %d%%";
"Attack + %d%%";

"Attack Speed +%d";
"Attack Speed +%d";

"I do not want to learn any more.";
"I do not want to learn any more.";

"You can participate in the Guild Battle in Viewer Mode";
"You can participate in the Guild Battle in Viewer Mode";

"You cannot trade while observing.";
"You cannot trade while observing.";

"Additional Thrusting Damage %d";
"Additional Thrusting Damage %d";

"You do not have enough Yang";
"You do not have enough Yang";

"Lack of Taxes. Current Capital : %u Needed Capital : %u";
"Lack of Taxes. Current Capital : %u Needed Capital : %u";

"Not enough Tax Income : %d ";
"Not enough Tax Income : %d ";

"Emperor Information";
"Emperor Information";

"Energy is reflected because of the Emperors Blessing.";
"Energy is reflected because of the Emperors Blessing.";

"Only the Emperor can use this.";
"Only the Emperor can use this.";

"Only the Emperor can use this.";
"Only the Emperor can use this.";

"Only the Emperor can use this.";
"Only the Emperor can use this.";

"You can not trade with the Emperor.";
"You can not trade with the Emperor.";

"%s gained 10%% Defence Bonus for 3 minutes because the King used Diamond Skin.";
"%s gained 10%% Defence Bonus for 3 minutes because the King used Diamond Skin.";

"%s gained 10%% Damage Bonus for 3 minutes because the King used Lion Roar.";
"%s gained 10%% Damage Bonus for 3 minutes because the King used Lion Roar.";

"Does not have the Qualification to be Emperor.";
"Does not have the Qualification to be Emperor.";

"Does not have the Qualification to be Emperor.";
"Does not have the Qualification to be Emperor.";

"King's Blessing restored HP and SP of %s's players.";
"King's Blessing restored HP and SP of %s's players.";

"The Emperor Blessing is active.";
"The Emperor Blessing is active.";

"The Emperor Blessing is active.";
"The Emperor Blessing is active.";

"Your character class can not use this item.";
"Your character class can not use this item.";

"Demon lord have retreated.";
"Demon lord have retreated.";

"Demon lord and his minions are defeated.";
"Demon lord and his minions are defeated.";

"Teleportation failed.";
"Teleportation failed.";

"The training is finished.";
"The training is finished.";

"Yes, that feels great. My body is full of Chi.";
"Yes, that feels great. My body is full of Chi.";

"Slowly, but steadily... Without stopping.";
"Slowly, but steadily... Without stopping.";

"You cannot train this Skill up to Grand Master.";
"You cannot train this Skill up to Grand Master.";

"This Order does not exist.";
"This Order does not exist.";

"This person doesn't exist.";
"This person doesn't exist.";

"A Guild with this name or number does not exist.";
"A Guild with this name or number does not exist.";

"If not, all the stat will become 0 and may harm your health.";
"If not, all the stat will become 0 and may harm your health.";

"Strength +%d";
"Strength +%d";

"You are not strong enough to equip this.";
"You are not strong enough to equip this.";

"Invalid Yang.";
"Invalid Yang.";

"You can't teleport to a safe position in a foreign Kingdom.";
"You can't teleport to a safe position in a foreign Kingdom.";

"You can't save this position.";
"You can't save this position.";

"No Dizzyness %d%%";
"No Dizzyness %d%%";

"You did not join this Guild.";
"You did not join this Guild.";

"Member";
"Member";

"Leader";
"Leader";

"There are no Enemies.";
"There are no Enemies.";

"As the Guild War was finished before time, it will be judged as a draw.";
"As the Guild War was finished before time, it will be judged as a draw.";

"In my Dreams? What?";
"In my Dreams? What?";

"You can upgrade your Pick Axe with the help of a Lumberjack.";
"You can upgrade your Pick Axe with the help of a Lumberjack.";

"A mysterious light appears from the tree.";
"A mysterious light appears from the tree.";

"You can't transform into another player who has a higher Level than you.";
"You can't transform into another player who has a higher Level than you.";

"My Emperor Information";
"My Emperor Information";

"Information about the Kingdom Battle";
"Information about the Kingdom Battle";

"You cannot change the Bait while fishing.";
"You cannot change the Bait while fishing.";

"You can't go fishing without a Rod!";
"You can't go fishing without a Rod!";

"You cannot upgrade your Rod anymore.";
"You cannot upgrade your Rod anymore.";

"Please choose a Rod.";
"Please choose a Rod.";

"Stick the %s Bait to the Hook.";
"Stick the %s Bait to the Hook.";

"Your Fishing Points raised! (%d/%d)";
"Your Fishing Points raised! (%d/%d)";

"Fishing Event Great Zander?";
"Fishing Event Great Zander?";

"Fishing Event carp";
"Fishing Event carp";

"You don't have enough HP.";
"You don't have enough HP.";

"No State Points left.";
"No State Points left.";

"Left State Points are too low.";
"Left State Points are too low.";

"You don't have enough Spell Points to use this.";
"You don't have enough Spell Points to use this.";

"You are too near.";
"You are too near.";

"You are too far away.";
"You are too far away.";

"No Falling Down %d%%";
"No Falling Down %d%%";

"You do not have any rights to be here.[ENTER]This is a Holy Place: Away with you! [ENTER][ENTER] You will be back in your village in 10 seconds.";
"You do not have any rights to be here.[ENTER]This is a Holy Place: Away with you! [ENTER][ENTER] You will be back in your village in 10 seconds.";

"After 5 hours of log off, it will be back to normal.";
"After 5 hours of log off, it will be back to normal.";

"No Slowing Down %d%%";
"No Slowing Down %d%%";

"Horse";
"Horse";

"I read it! Now the Chi has to flood through my body.";
"I read it! Now the Chi has to flood through my body.";

"You can't use a private shop now.";
"You can't use a private shop now.";

"You can't use now.";
"You can't use now.";

"You cannot open a private shop as long as you trade with others.";
"You cannot open a private shop as long as you trade with others.";

"If the Trade Window is open, you cannot trade with others.";
"If the Trade Window is open, you cannot trade with others.";

"You cannot trade in the Warehouse if another Trade Window is open.";
"You cannot trade in the Warehouse if another Trade Window is open.";

"You cannot call players from other kingdoms.";
"You cannot call players from other kingdoms.";

"Someone logged in with your account. You will be disconnected.";
"Someone logged in with your account. You will be disconnected.";

"You cannot open a storage if another Trade Window is open.";
"You cannot open a storage if another Trade Window is open.";

"Ready for the next question.";
"Ready for the next question.";

"You have to add a Socket if you want to use a Diamond.";
"You have to add a Socket if you want to use a Diamond.";

"Close";
"Close";

"You have already played too long to have severe fatigue,";
"You have already played too long to have severe fatigue,";

"Your game play hour is too long.";
"Your game play hour is too long.";

"Please disconnect immediately for your health";
"Please disconnect immediately for your health";

"Your total off line hour is %s, Your total online hour is %s.";
"Your total off line hour is %s, Your total online hour is %s.";

"Your total off line hour is %s.";
"Your total off line hour is %s.";

"Your total online hour is 0. You can have 100% effect.";
"Your total online hour is 0. You can have 100% effect.";

"Your total online hour is already %d hours.";
"Your total online hour is already %d hours.";

"Your total online hour has passed %d hours already.";
"Your total online hour has passed %d hours already.";

"Duel cancelled successfully.";
"Duel cancelled successfully.";

"Duel not cancelled.";
"Duel not cancelled.";

"Duel finished as your combatant vanished.";
"Duel finished as your combatant vanished.";

"The duel is finished because of the timeout.";
"The duel is finished because of the timeout.";

"Is a problem with the start of the duel.";
"Is a problem with the start of the duel.";

"You can't use this Item in a duel.";
"You can't use this Item in a duel.";

"The start of the duel was successful.";
"The start of the duel was successful.";

"The duel has begun.";
"The duel has begun.";

"The duel is finished as there is a problem with the Combatant.";
"The duel is finished as there is a problem with the Combatant.";

"The duel is finished because there are problems with the arena.";
"The duel is finished because there are problems with the arena.";

"No Combatants there.";
"No Combatants there.";

"The duel is finished because there is a problem with the arena.";
"The duel is finished because there is a problem with the arena.";

"You can't use this in the arena.";
"You can't use this in the arena.";

"The Yang drop ratio is increased by %d%% because of your luck ";
"The Yang drop ratio is increased by %d%% because of your luck ";

"You have completed higher level of training successfully.";
"You have completed higher level of training successfully.";

"OX Event doesn't accept any more participants.";
"OX Event doesn't accept any more participants.";

"No advancement possible.";
"No advancement possible.";

"You can't raise your Skills anymore.";
"You can't raise your Skills anymore.";

"You cannot read more Riding Guides.";
"You cannot read more Riding Guides.";

"You cannot use this Item for other Upgrades.";
"You cannot use this Item for other Upgrades.";

"You cannot use this Item for other Upgrades.";
"You cannot use this Item for other Upgrades.";

"Nothing to mine here.";
"Nothing to mine here.";

"%s%s cannot be used in a dungeon.";
"%s%s cannot be used in a dungeon.";

"Poison Resistance %d%%";
"Poison Resistance %d%%";

"Poison Attack %d";
"Poison Attack %d";

"You received %d Yang.";
"You received %d Yang.";

"Chance to find Yang %. 1f";
"Chance to find Yang %. 1f";

"Not enough Yang or no space in the inventory.";
"Not enough Yang or no space in the inventory.";

"Horse Attack Power against Monster +%d%%";
"Horse Attack Power against Monster +%d%%";

"You already wear this Hairstyle.";
"You already wear this Hairstyle.";

"Two-Handed Sword Defence %d%%";
"Two-Handed Sword Defence %d%%";

"You cannot change your state as long as you are transformed.";
"You cannot change your state as long as you are transformed.";

"You cannot change the equipped Items as long as you are transformed.";
"You cannot change the equipped Items as long as you are transformed.";

"You have finished your training. Please get it from your master.";
"You have finished your training. Please get it from your master.";

"You have failed to transform.";
"You have failed to transform.";

"The technique is hard to understand.";
"The technique is hard to understand.";

"The dropped Item will vanish in 3 minutes.";
"The dropped Item will vanish in 3 minutes.";

"Something comes out there";
"Something comes out there";

"Your Level has to be higher than 20 to register a cell phone number.";
"Your Level has to be higher than 20 to register a cell phone number.";

"You need Level 30 to understand this.";
"You need Level 30 to understand this.";

"You need Level 50 to understand this.";
"You need Level 50 to understand this.";

"Your Level is too low to equip this.";
"Your Level is too low to equip this.";

"Back to Login Window. Please wait.";
"Back to Login Window. Please wait.";

"Turn the Roulette for %d Yang.";
"Turn the Roulette for %d Yang.";

" ";
" ";

"Magical Attack + %d";
"Magical Attack + %d";

"Magical Defence + %d";
"Magical Defence + %d";

"Magic Resistance %d%%";
"Magic Resistance %d%%";

"Your mind is clear. You can concentrate well now.";
"Your mind is clear. You can concentrate well now.";

"We ask for many players to participate.";
"We ask for many players to participate.";

"Please use an Item to call a Horse";
"Please use an Item to call a Horse";

"Calling the Horse failed.";
"Calling the Horse failed.";

"You gave %s%s to a Horse.";
"You gave %s%s to a Horse.";

"You fed the Horse.";
"You fed the Horse.";

"You fed the Horse with Herbs.";
"You fed the Horse with Herbs.";

"You have to get off your Horse.";
"You have to get off your Horse.";

"You sent back your Horse.";
"You sent back your Horse.";

"Please call your Horse first.";
"Please call your Horse first.";

"You do not have a Horse.";
"You do not have a Horse.";

"You cannot exchange emotions with someone on a horse.";
"You cannot exchange emotions with someone on a horse.";

"you cannot exchange emotions on a horse.";
"you cannot exchange emotions on a horse.";

"You cannot wear Tuxido on a horse.";
"You cannot wear Tuxido on a horse.";

"You cannot feed your Horse while sitting on it.";
"You cannot feed your Horse while sitting on it.";

"The endurance of your Horse is too low.";
"The endurance of your Horse is too low.";

"No Horse here. Ask the Lad.";
"No Horse here. Ask the Lad.";

"Your Horse is dead.";
"Your Horse is dead.";

"If it's correct walk to O, if it's wrong walk to X";
"If it's correct walk to O, if it's wrong walk to X";

"Start Yang Roulette.";
"Start Yang Roulette.";

"You have to use a Diamond before you can add a Socket.";
"You have to use a Diamond before you can add a Socket.";

"Get up first.";
"Get up first.";

"Please use the Advancement Scroll to add another Upgrade.";
"Please use the Advancement Scroll to add another Upgrade.";

"Metin2 Confirmation Number: %s";
"Metin2 Confirmation Number: %s";

"You attached the Stone successfully.";
"You attached the Stone successfully.";

"You did not attach the Stone.";
"You did not attach the Stone.";

"Please enter the Order in full length.";
"Please enter the Order in full length.";

"Suborder or the Order is incorrect.";
"Suborder or the Order is incorrect.";

"You can't make a campfire here.";
"You can't make a campfire here.";

"Youe life is depending on it. Please concentrate.";
"Youe life is depending on it. Please concentrate.";

"1 min left before the monsters attack.";
"1 min left before the monsters attack.";

"5 min left before the monsters attack.";
"5 min left before the monsters attack.";

"The leader of the monsters has appeared.";
"The leader of the monsters has appeared.";

"The monsters start retreating.";
"The monsters start retreating.";

"Some of the monsters start retreating.";
"Some of the monsters start retreating.";

"The monsters start attacking the castle.";
"The monsters start attacking the castle.";

"Strong against Monster + %d%%";
"Strong against Monster + %d%%";

"I am burning inside but it calms down my body.";
"I am burning inside but it calms down my body.";

"My body is full of power!";
"My body is full of power!";

"%d%% Resistance against Mage Attacks";
"%d%% Resistance against Mage Attacks";

"Strong against Mages + %d%%";
"Strong against Mages + %d%%";

"Free advancement is only for weapons up to level 20.";
"Free advancement is only for weapons up to level 20.";

"%d%% Resistance against Warrior Attacks";
"%d%% Resistance against Warrior Attacks";

"Strong against Warriors + %d%%";
"Strong against Warriors + %d%%";

"You need 2000 Yang to send a text message.";
"You need 2000 Yang to send a text message.";

"You need to be at least on Level 20 to be able to send text messages.";
"You need to be at least on Level 20 to be able to send text messages.";

"Your text message was sent.";
"Your text message was sent.";

"Question.";
"Question.";

"An error occurred.";
"An error occurred.";

"No errors occurred.";
"No errors occurred.";

"You can't make a campfire under water.";
"You can't make a campfire under water.";

"%d%% Chance to block a Close Combat Attack.";
"%d%% Chance to block a Close Combat Attack.";

"Increase of Power up to %d%% when taking the Potion.";
"Increase of Power up to %d%% when taking the Potion.";

"Failed to create the potion.";
"Failed to create the potion.";

"There is no limit for Potions.";
"There is no limit for Potions.";

"Not enough ingrediant to creat the potion.";
"Not enough ingrediant to creat the potion.";

"You can use up to %d Potions.";
"You can use up to %d Potions.";

"I feel refreshed.";
"I feel refreshed.";

"First place the Bait on the Hook.";
"First place the Bait on the Hook.";

"Agility +%d";
"Agility +%d";

"Your Agility is too low to equip this.";
"Your Agility is too low to equip this.";

"Attack Boost against Esoteric + %d%%";
"Attack Boost against Esoteric + %d%%";

"Wind Resistance %d%%";
"Wind Resistance %d%%";

"Armour + %d";
"Armour + %d";

"Defence + %d%%";
"Defence + %d%%";

"Bell Defence %d%%";
"Bell Defence %d%%";

"There is a Shell inside the fish.";
"There is a Shell inside the fish.";

"There is a Worm inside the fish.";
"There is a Worm inside the fish.";

"You cannot drop this Item.";
"You cannot drop this Item.";

"No stats to change.";
"No stats to change.";

"You have no upgrade you could possibly change.";
"You have no upgrade you could possibly change.";

"You cannot ride a Horse as long as you are transformed.";
"You cannot ride a Horse as long as you are transformed.";

"You cannot read books while transformed.";
"You cannot read books while transformed.";

"No slot free.";
"No slot free.";

"Fan Defence %d%%";
"Fan Defence %d%%";

"Illegal software detected. The game will be shut Down.";
"Illegal software detected. The game will be shut Down.";

"You can't name your Warehouse with an invalid name.";
"You can't name your Warehouse with an invalid name.";

"Not enough empty bottles.";
"Not enough empty bottles.";

"There is no Spirit Stone that can be removed.";
"There is no Spirit Stone that can be removed.";

"No metin stone to take out.";
"No metin stone to take out.";

"You can only be rewarded once for the Demon Tower Quest.";
"You can only be rewarded once for the Demon Tower Quest.";

"Not allowed here.";
"Not allowed here.";

"USE: transfer <name>";
"USE: transfer <name>";

"Order: warp to <character name>";
"Order: warp to <character name>";

"Cannot be used";
"Cannot be used";

"Number of Monsters in the Kingdom Battle";
"Number of Monsters in the Kingdom Battle";

"You cannot use a Return Scroll during a Kingdom Battle.";
"You cannot use a Return Scroll during a Kingdom Battle.";

"The %s was defeated and drops out of the Kingdom Battle.";
"The %s was defeated and drops out of the Kingdom Battle.";

"The Combatants were separated. The duel is finished.";
"The Combatants were separated. The duel is finished.";

"Your Combatant has problems. The duel is finished.";
"Your Combatant has problems. The duel is finished.";

"The other person does not have enough Yang or no space in the inventory left.";
"The other person does not have enough Yang or no space in the inventory left.";

"The other person has no space in the inventory left.";
"The other person has no space in the inventory left.";

"The player has more than 2 Billion Yang. You cannot trade with him.";
"The player has more than 2 Billion Yang. You cannot trade with him.";

"The player is in channel %d. You are in channel %d.";
"The player is in channel %d. You are in channel %d.";

"The other person cancelled the Trade.";
"The other person cancelled the Trade.";

"This player trades already with another player.";
"This player trades already with another player.";

"The other person is already trading.";
"The other person is already trading.";

"The player is currently fighting.";
"The player is currently fighting.";

"The player declines to be added to the messenger.";
"The player declines to be added to the messenger.";

"The player is not online.";
"The player is not online.";

"You can't teleport to the player.";
"You can't teleport to the player.";

"The player is not in this Group.";
"The player is not in this Group.";

"The box exploded suddenly! Your HP are lower.";
"The box exploded suddenly! Your HP are lower.";

"There are %s of %d in the box.";
"There are %s of %d in the box.";

"There is %s in the box.";
"There is %s in the box.";

"If you inhale the green smoke coming from the box, poison will spread in your body!";
"If you inhale the green smoke coming from the box, poison will spread in your body!";

"If you inhale the red smoke coming out of the box, you will move faster!";
"If you inhale the red smoke coming out of the box, you will move faster!";

"A monster came out of the box!";
"A monster came out of the box!";

"Mysterious light comes out of this box.";
"Mysterious light comes out of this box.";

"You are too far away from the shop to buy.";
"You are too far away from the shop to buy.";

"You are too far away from the shop to sell.";
"You are too far away from the shop to sell.";

"Your inventory is to full to hold the reward.";
"Your inventory is to full to hold the reward.";

"It is way more complicated than I thought.";
"It is way more complicated than I thought.";

"Energy Recovery +%d";
"Energy Recovery +%d";

"Critical server error. The server will be restarted automatically.";
"Critical server error. The server will be restarted automatically.";

"Your Rank raised up to %d .";
"Your Rank raised up to %d .";

"Your rank  cannot raise any more.";
"Your rank  cannot raise any more.";

"Choose the Map Information of the Holy Land %d Entrance %d %d %d";
"Choose the Map Information of the Holy Land %d Entrance %d %d %d";

"You have successfully added stats.";
"You have successfully added stats.";

"This Item can be used by the other gender only.";
"This Item can be used by the other gender only.";

"This Item can be opened by the other gender only.";
"This Item can be opened by the other gender only.";

"You can only use this skill in the castle.";
"You can only use this skill in the castle.";

"The Devil of the Holy Place: ";
"The Devil of the Holy Place: ";

"You lost the chance for resurrection. Go back to the City.";
"You lost the chance for resurrection. Go back to the City.";

"Taxes are set to %d%%.";
"Taxes are set to %d%%.";

"%d seconds until shutting off.";
"%d seconds until shutting off.";

"You have more than 2 Billion Yang. You cannot trade.";
"You have more than 2 Billion Yang. You cannot trade.";

"You do not have enough Yang to use this Item";
"You do not have enough Yang to use this Item";

"There isn't enough space in the inventory.";
"There isn't enough space in the inventory.";

"You carry too many Items.";
"You carry too many Items.";

"Socket could not be added.";
"Socket could not be added.";

"Socket successfully added.";
"Socket successfully added.";

"Summon request has been sent.";
"Summon request has been sent.";

"The Monster cannot be called. Check the Mob Number.";
"The Monster cannot be called. Check the Mob Number.";

"Enhancement successfully added.";
"Enhancement successfully added.";

"Enhancement could not be added.";
"Enhancement could not be added.";

"You can do this only %d minutes after an upgrade. (%d Minutes left)";
"You can do this only %d minutes after an upgrade. (%d Minutes left)";

"You changed the item bonus.";
"You changed the item bonus.";

"You cannot change the bonus of this Item.";
"You cannot change the bonus of this Item.";

"%d%% Resistance against Sura Attacks";
"%d%% Resistance against Sura Attacks";

"Strong against Sura + %d%%";
"Strong against Sura + %d%%";

"Training failed. Please try again later.";
"Training failed. Please try again later.";

"You cannot train this Skill.";
"You cannot train this Skill.";

"Skill Damage %d%%";
"Skill Damage %d%%";

"Resistance against Skill Damage %d%%";
"Resistance against Skill Damage %d%%";

"You lowered your Skill Level.";
"You lowered your Skill Level.";

"You can't lower your Skill Level.";
"You can't lower your Skill Level.";

"Stun +%d";
"Stun +%d";

"Speed Reducing +%d";
"Speed Reducing +%d";

"You did not understand the Riding Guide.";
"You did not understand the Riding Guide.";

"You received Riding Points after reading the Riding Guide.";
"You received Riding Points after reading the Riding Guide.";

"Attack Boost against Undead + %d%%";
"Attack Boost against Undead + %d%%";

"Pandemonia Kingdom";
"Pandemonia Kingdom";

"You cannot ride while falling.";
"You cannot ride while falling.";

"You cannot do this while falling.";
"You cannot do this while falling.";

"I read the same line time and again.";
"I read the same line time and again.";

"You received nothing.";
"You received nothing.";

"You cannot teleport for %d seconds after a trade.";
"You cannot teleport for %d seconds after a trade.";

"You cannot teleport for %d seconds after a trade.";
"You cannot teleport for %d seconds after a trade.";

"The Item drop ratio is increased by %d%% because of your luck.";
"The Item drop ratio is increased by %d%% because of your luck.";

"Chance to find an Item %. 1f";
"Chance to find an Item %. 1f";

"Start Item Roulette.";
"Start Item Roulette.";

"Item Trade: from %s, %s ";
"Item Trade: from %s, %s ";

"%s received";
"%s received";

"Received Item: %s, %s ";
"Received Item: %s, %s ";

"The Item log placed into the sys log.";
"The Item log placed into the sys log.";

"You cannot trade this Item.";
"You cannot trade this Item.";

"Your level is lower than the Level of the Item.";
"Your level is lower than the Level of the Item.";

"Still no new start possible in the city. (%d seconds left)";
"Still no new start possible in the city. (%d seconds left)";

"You cannot use it now.";
"You cannot use it now.";

"You don't have the right Level for Rider Training.";
"You don't have the right Level for Rider Training.";

"You Level is too low to wear this Hairstyle.";
"You Level is too low to wear this Hairstyle.";

"No new start possible.(%d seconds left) ";
"No new start possible.(%d seconds left) ";

"No new start possible.(%d seconds left) ";
"No new start possible.(%d seconds left) ";

"Attack Boost against Devil + %d%%";
"Attack Boost against Devil + %d%%";

"Welcome to Metin2.";
"Welcome to Metin2.";

"You have more than 2 Billion Yang. You cannot trade.";
"You have more than 2 Billion Yang. You cannot trade.";

"Two-Handed Sword Defence %d%%";
"Two-Handed Sword Defence %d%%";

"You understood parts of the technique but you still lack some knowledge.";
"You understood parts of the technique but you still lack some knowledge.";

"Upgrade your Rod with the help of a Fisher.";
"Upgrade your Rod with the help of a Fisher.";

"You can raise your Riding Skill Level through received Points.";
"You can raise your Riding Skill Level through received Points.";

"Nearly done! Just a little bit more!";
"Nearly done! Just a little bit more!";

"Only women can do this.";
"Only women can do this.";

"You can't train any more Combos.";
"You can't train any more Combos.";

"This Key seems not to fit into the lock.";
"This Key seems not to fit into the lock.";

"That's the right Key.";
"That's the right Key.";

"This Item can't be opened with a Key.";
"This Item can't be opened with a Key.";

"Closed. You should search for the Key.";
"Closed. You should search for the Key.";

"You have to train hard to understand this technique.";
"You have to train hard to understand this technique.";

"You can do this when you wear an Emotion Mask.";
"You can do this when you wear an Emotion Mask.";

"The Metin stone Detector completely vanished";
"The Metin stone Detector completely vanished";

"The Metin stone Detector vanished with the mysterious light";
"The Metin stone Detector vanished with the mysterious light";

"The spirit stone can not be advanced by this item.";
"The spirit stone can not be advanced by this item.";

"You cannot ride while wearing a Wedding Robe or a Smoking.";
"You cannot ride while wearing a Wedding Robe or a Smoking.";

"You need a Player Pass to be able to call.";
"You need a Player Pass to be able to call.";

"You need Level %d to be able to call.";
"You need Level %d to be able to call.";

"You did not lose any Experience because of the Blessing of the Dragon God.";
"You did not lose any Experience because of the Blessing of the Dragon God.";

"You did not drop any Item as you are protected by the Dragon God.";
"You did not drop any Item as you are protected by the Dragon God.";

"Your chat was blocked by a GM.";
"Your chat was blocked by a GM.";

"Attack Boost against Orc + %d%%";
"Attack Boost against Orc + %d%%";

"You are brought back to the place of origin.";
"You are brought back to the place of origin.";

"Used Mooncake or Seed.";
"Used Mooncake or Seed.";

"You can use a Mooncake every 5 seconds.";
"You can use a Mooncake every 5 seconds.";

"Error: can't be sold in Warehouse. Please report to GM.";
"Error: can't be sold in Warehouse. Please report to GM.";

"Sage allowed to enter.";
"Sage allowed to enter.";

"You can't advance with this Scroll.";
"You can't advance with this Scroll.";

"This Advancement scroll isn't available for you at the moment.";
"This Advancement scroll isn't available for you at the moment.";

"The Metin stone Detector can't be used from this position.";
"The Metin stone Detector can't be used from this position.";

"You can't use the Event Detector from this position.";
"You can't use the Event Detector from this position.";

"You cannot attach this Stone to a Weapon.";
"You cannot attach this Stone to a Weapon.";

"You cannot attach this Stone there.";
"You cannot attach this Stone there.";

"Your Skill is not high enough for becoming a Grand Master.";
"Your Skill is not high enough for becoming a Grand Master.";

"This Skill is not high enough to be trained with a Book.";
"This Skill is not high enough to be trained with a Book.";

"You cannot train this Skill with a Book.";
"You cannot train this Skill with a Book.";

"You cannot upgrade this item.";
"You cannot upgrade this item.";

"You cannot attach a socket into this Item.";
"You cannot attach a socket into this Item.";

"This Item can only be used in an Internetcafe.";
"This Item can only be used in an Internetcafe.";

"This Item can't be made better.";
"This Item can't be made better.";

"This Item can't be advanced this way.";
"This Item can't be advanced this way.";

"This Item cannot be equipped.";
"This Item cannot be equipped.";

"Here no more Gems can be added.";
"Here no more Gems can be added.";

"You cannot add more Sockets here.";
"You cannot add more Sockets here.";

"Here is no Socket with Gems.";
"Here is no Socket with Gems.";

"You can't train further with this Book.";
"You can't train further with this Book.";

"It isn't easy to understand this Book.";
"It isn't easy to understand this Book.";

"This Book won't help you.";
"This Book won't help you.";

"You have to raise your Level to understand this Book.";
"You have to raise your Level to understand this Book.";

"You must have the acknowledgement of your partner.";
"You must have the acknowledgement of your partner.";

"You cannot use the Return Scroll because the distance is too small.";
"You cannot use the Return Scroll because the distance is too small.";

"Moving Speed %d";
"Moving Speed %d";

"You are ready to teleport so you cannot use the Return Scroll.";
"You are ready to teleport so you cannot use the Return Scroll.";

"I cannot learn this way.";
"I cannot learn this way.";

"You exchange the current Bait with %s.";
"You exchange the current Bait with %s.";

"You are already transformed.";
"You are already transformed.";

"You already declared war on this Guild.";
"You already declared war on this Guild.";

"You already speak this language fluently.";
"You already speak this language fluently.";

"There is already a candidacy.";
"There is already a candidacy.";

"The war is already over.";
"The war is already over.";

"The creation screen is already open.";
"The creation screen is already open.";

"You cannot accept the invitation because you are already in the Group.";
"You cannot accept the invitation because you are already in the Group.";

"The effect is already working.";
"The effect is already working.";

"Already voted.";
"Already voted.";

"The length of the captured fish is %.2fcm.";
"The length of the captured fish is %.2fcm.";

"The Event Detector vanished with the mysterious light.";
"The Event Detector vanished with the mysterious light.";

"The Event Detector completely vanished.";
"The Event Detector completely vanished.";

"This can only be done with another gender.";
"This can only be done with another gender.";

"Now I understand!";
"Now I understand!";

"I am on the last page! The training is nearly finished!";
"I am on the last page! The training is nearly finished!";

"Player Attack Power against Monster +%d%%";
"Player Attack Power against Monster +%d%%";

"Your Confirmation Number is not correct. Please try again.";
"Your Confirmation Number is not correct. Please try again.";

"Cannot find the player.";
"Cannot find the player.";

"%d%% Resistance against Ninja Attacks";
"%d%% Resistance against Ninja Attacks";

"Strong against Ninja + %d%%";
"Strong against Ninja + %d%%";

"You can use this skill only in your land.";
"You can use this skill only in your land.";

"Players will be teleported to town now.";
"Players will be teleported to town now.";

"Click the <End observer mode> icon to leave this war.";
"Click the <End observer mode> icon to leave this war.";

"You cannot call yourself.";
"You cannot call yourself.";

"You do not have enough resources for this Building.";
"You do not have enough resources for this Building.";

"That's the wrong trading item.";
"That's the wrong trading item.";

"Your choice is wrong.";
"Your choice is wrong.";

"In a short amount of time the OX Event will be restarted.";
"In a short amount of time the OX Event will be restarted.";

"You will be teleported into the city soon.";
"You will be teleported into the city soon.";

"All people will be teleported into the chosen city in a short period of time.";
"All people will be teleported into the chosen city in a short period of time.";

"All people will be soon teleported into the city.";
"All people will be soon teleported into the city.";

"You cannot sell items you have equipped.";
"You cannot sell items you have equipped.";

"Arming successful.";
"Arming successful.";

"Arming failed.";
"Arming failed.";

"Not enough ingredient(%s).";
"Not enough ingredient(%s).";

"Reflect Curse: %d%%";
"Reflect Curse: %d%%";

"This Guild name is invalid";
"This Guild name is invalid";

"Lightning Resistance %d%%";
"Lightning Resistance %d%%";

"The Guild Battle can't start because the server isn't online.";
"The Guild Battle can't start because the server isn't online.";

"Cancelled. The Battle did not begin.";
"Cancelled. The Battle did not begin.";

"The correct answer is";
"The correct answer is";

"Correct!";
"Correct!";

"Regularly voted.";
"Regularly voted.";

"Spell Point Recovery +%d";
"Spell Point Recovery +%d";

"Not enough mana to see other's equipments.";
"Not enough mana to see other's equipments.";

"Not enough ingredient.";
"Not enough ingredient.";

"The creation screen is not open.";
"The creation screen is not open.";

"The Clam completely vanished.";
"The Clam completely vanished.";

"There is a Stone inside the Clam.";
"There is a Stone inside the Clam.";

"There is a White pearl inside the Clam.";
"There is a White pearl inside the Clam.";

"There is a Blue Pearl inside the Clam.";
"There is a Blue Pearl inside the Clam.";

"There is a Red Pearl inside the Clam.";
"There is a Red Pearl inside the Clam.";

"Please disconnect inmediately for your health.";
"Please disconnect inmediately for your health.";

"The Building does not exist.";
"The Building does not exist.";

"This Item doesn't exist.";
"This Item doesn't exist.";

"This character does not exist.";
"This character does not exist.";

"Come closer to get off.";
"Come closer to get off.";

"Come closer to ride.";
"Come closer to ride.";

"Okay I have to stay concentrated!";
"Okay I have to stay concentrated!";

"I am illuminated! I nearly read it all!";
"I am illuminated! I nearly read it all!";

"You escaped the Evil Ghost Curse with the help of an Exorcism Scroll.";
"You escaped the Evil Ghost Curse with the help of an Exorcism Scroll.";

"You cannot feed a dead Horse.";
"You cannot feed a dead Horse.";

"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d";
"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d";

"You cannot feed a living Horse with Herbs.";
"You cannot feed a living Horse with Herbs.";

"Evil spirit gathers into the altar.";
"Evil spirit gathers into the altar.";

"%s can gain rewards by destroying the Fire Signals for 30 min.";
"%s can gain rewards by destroying the Fire Signals for 30 min.";

"Intelligence +%d";
"Intelligence +%d";

"Your Intelligence it too low to equip this.";
"Your Intelligence it too low to equip this.";

"Reflect Direct Hit: %d%%";
"Reflect Direct Hit: %d%%";

"Elgoria Kingdom";
"Elgoria Kingdom";

"You cannot sell items you are already equipped.";
"You cannot sell items you are already equipped.";

"You cannot advance now.";
"You cannot advance now.";

"You can trade again in %d seconds.";
"You can trade again in %d seconds.";

"You cannot use for %d seconds after opening a Warehouse any Return Scroll.";
"You cannot use for %d seconds after opening a Warehouse any Return Scroll.";

"You cannot go elsewhere for seconds after opening the Warehouse.";
"You cannot go elsewhere for seconds after opening the Warehouse.";

"The mining was successful.";
"The mining was successful.";

"The mining failed.";
"The mining failed.";

"Mining finished.";
"Mining finished.";

"Your Chat is blocked.";
"Your Chat is blocked.";

"Your chat block is lifted.";
"Your chat block is lifted.";

"You read the book and finished your training successfully.";
"You read the book and finished your training successfully.";

"Only a few pages left.";
"Only a few pages left.";

"Asmodia Kingdom";
"Asmodia Kingdom";

"No Stone there to be cleaned.";
"No Stone there to be cleaned.";

"Endurance +%d";
"Endurance +%d";

"You Vitality is too low to equip this.";
"You Vitality is too low to equip this.";

"Total number of the Quiz: %d ";
"Total number of the Quiz: %d ";

"Energy Points +%d";
"Energy Points +%d";

"Energy Upper Limit +%d%%";
"Energy Upper Limit +%d%%";

"Mana Points +%d";
"Mana Points +%d";

"Energy Upper Limit +%d%%";
"Energy Upper Limit +%d%%";

"Maximum Endurance + %d";
"Maximum Endurance + %d";

"The Blessing Scroll and Magic Metal can be combined";
"The Blessing Scroll and Magic Metal can be combined";

"Cannot be voted.";
"Cannot be voted.";

"Your Logout was cancelled.";
"Your Logout was cancelled.";

"Changing character. Please wait.";
"Changing character. Please wait.";

"Cooldown Time -%d";
"Cooldown Time -%d";

"Cooldown time remaining: %d minutes";
"Cooldown time remaining: %d minutes";

"Your request is loading. Please be patient.";
"Your request is loading. Please be patient.";

"That did not work. Darn!";
"That did not work. Darn!";

"Your client version is not correct. Please install the normal patch.";
"Your client version is not correct. Please install the normal patch.";

"Absorbing of HP %d%% while attacking.";
"Absorbing of HP %d%% while attacking.";

"Absorbing of Mana %d%% while attacking.";
"Absorbing of Mana %d%% while attacking.";

"You cannot teleport to an enemy player.";
"You cannot teleport to an enemy player.";

"You cannot call players from another kingdom.";
"You cannot call players from another kingdom.";

"You cannot do this while riding a Horse.";
"You cannot do this while riding a Horse.";

"Test server time limit passed ";
"Test server time limit passed ";

"You are not in this Group.";
"You are not in this Group.";

"Your Group cooperates and received an Experience Bonus.";
"Your Group cooperates and received an Experience Bonus.";

"<Group> You cannot make a request because the Group leader is not online.";
"<Group> You cannot make a request because the Group leader is not online.";

"%d%% sales tax deducted.";
"%d%% sales tax deducted.";

"You are already a Master in this Skill. You cannot train it.";
"You are already a Master in this Skill. You cannot train it.";

"Hit Damage %d%%";
"Hit Damage %d%%";

"Resistance against Hits %d%%";
"Resistance against Hits %d%%";

"Broken contract between player %d and player %d.";
"Broken contract between player %d and player %d.";

"Sword Defence %d%%";
"Sword Defence %d%%";

"Adding of player %d into the Channel. (Present Channel %d)";
"Adding of player %d into the Channel. (Present Channel %d)";

"The cell phone number is not registered";
"The cell phone number is not registered";

"The Cell Phone Number is registered.";
"The Cell Phone Number is registered.";

"%s's remaining fund is %d Yang.";
"%s's remaining fund is %d Yang.";

"%s still has %u.";
"%s still has %u.";

"Number of the other participants : %d ";
"Number of the other participants : %d ";

"Current score Pandemonia: %d Asmodia :%d Elgoria: %d ";
"Current score Pandemonia: %d Asmodia :%d Elgoria: %d ";

"He/She is online. Please use whispering.";
"He/She is online. Please use whispering.";

"You cannot use this from your current position.";
"You cannot use this from your current position.";

"The present Event is limited to one area.";
"The present Event is limited to one area.";

"This Guild is at war.";
"This Guild is at war.";

"You cannot dye or bleach your current Hairstyle.";
"You cannot dye or bleach your current Hairstyle.";

"Fire Resistance %d%%";
"Fire Resistance %d%%";

"To block a Distance Attack there is a chance of %d%%";
"To block a Distance Attack there is a chance of %d%%";

"Distant Attack Resistance %d%%";
"Distant Attack Resistance %d%%";

"Please concentrate on your studies.";
"Please concentrate on your studies.";

"Item drop rate";
"Item drop rate";

"Yang drop rate";
"Yang drop rate";

"All Kingdoms";
"All Kingdoms";

"Experience rate";
"Experience rate";

"You cannot fish here.";
"You cannot fish here.";

"You cannot add any more attributes by using this item.";
"You cannot add any more attributes by using this item.";

"Yang drop rate";
"Yang drop rate";

"The recipient cannot receive friend invitation.";
"The recipient cannot receive friend invitation.";

"%s rolled dice and got %d. (%d-%d)";
"%s rolled dice and got %d. (%d-%d)";

"You rolled dice and got %d. (%d-%d)";
"You rolled dice and got %d. (%d-%d)";

"You are already riding a mount.";
"You are already riding a mount.";

"The item will disappear in %d minutes.";
"The item will disappear in %d minutes.";

" have deserved to[ENTER]be banished from the Sanctuary. [ENTER][ENTER] In 10 seconds they will be teleported to town.";
" have deserved to[ENTER]be banished from the Sanctuary. [ENTER][ENTER] In 10 seconds they will be teleported to town.";

"Not available.";
"Not available.";

", if you resist you will[ENTER]conquer the Holy Land.[ENTER][ENTER]";
", if you resist you will[ENTER]conquer the Holy Land.[ENTER][ENTER]";

"<Storage> Cannot move items in safebox.";
"<Storage> Cannot move items in safebox.";

"[%s Kingdom] : %s has value %lld";
"[%s Kingdom] : %s has value %lld";

"You can only drop Yang once in every 10 seconds.";
"You can only drop Yang once in every 10 seconds.";

"Your inventory is full.";
"Your inventory is full.";

"You managed to defeat the dragon in %d seconds!";
"You managed to defeat the dragon in %d seconds!";

"Time remaining %d seconds.";
"Time remaining %d seconds.";

"[%s] Monarch : %s Vault : %lld Yang";
"[%s] Monarch : %s Vault : %lld Yang";

"This item can only be used on weapons or armor up to level 40.";
"This item can only be used on weapons or armor up to level 40.";

"This item cannot be used on accesories.";
"This item cannot be used on accesories.";

"<Belt> You must first complete the quest for honseok..";
"<Belt> You must first complete the quest for honseok..";

"<Belt> If there is an item in your inventory belt can not be released";
"<Belt> If there is an item in your inventory belt can not be released";

"<Belt> This item is a belt can not move inventory.";
"<Belt> This item is a belt can not move inventory.";

"<Alchemy> Enhanced window open! You can not move the items.";
"<Alchemy> Enhanced window open! You can not move the items.";

"<Alchemy> Dragon Stone been successful for extraction.";
"<Alchemy> Dragon Stone been successful for extraction.";

"<Alchemy> Dragon Stone extraction failed for %s has earned the.";
"<Alchemy> Dragon Stone extraction failed for %s has earned the.";

"<Alchemy> Already have equipment to wear.";
"<Alchemy> Already have equipment to wear.";

"<Alchemy> Dragon Stone for being worn can not be extracted.";
"<Alchemy> Dragon Stone for being worn can not be extracted.";

"<Alchemy> Extraction yongsim successful.";
"<Alchemy> Extraction yongsim successful.";

"<Alchemy> Can not be charged.";
"<Alchemy> Can not be charged.";

"<Alchemy>  %d sec charged.";
"<Alchemy>  %d sec charged.";

"<Alchemy> Failed to improve ratings.";
"<Alchemy> Failed to improve ratings.";

"<Alchemy> Succeeded in improving the grade.";
"<Alchemy> Succeeded in improving the grade.";

"<Alchemy> Improved step failed.";
"<Alchemy> Improved step failed.";

"<Alchemy> Step in improving success.";
"<Alchemy> Step in improving success.";

"<Alchemy> Succeeded in strengthening.";
"<Alchemy> Succeeded in strengthening.";

"<Alchemy> Strengthening failed.";
"<Alchemy> Strengthening failed.";

"%s nominated as Emperor.";
"%s nominated as Emperor.";

"The %s Emperor gets driven out.";
"The %s Emperor gets driven out.";

"The %s Emperor cannot be driven out.";
"The %s Emperor cannot be driven out.";

"%s is no Candidate to become Emperor.";
"%s is no Candidate to become Emperor.";

"%s cannot be nominated as Emperor.";
"%s cannot be nominated as Emperor.";

"(Procedure: %d y- %d m - %d d)";
"(Procedure: %d y- %d m - %d d)";

"%d%% Resistance against Warrior Attacks";
"%d%% Resistance against Warrior Attacks";

"Maximum Endurance + %d";
"Maximum Endurance + %d";

"You can complete your training after reading %d more books.";
"You can complete your training after reading %d more books.";

"You invested %d Yang.";
"You invested %d Yang.";

"You have won %d Yang.";
"You have won %d Yang.";

"You need to reach Level %d to be able to dye your Hair again.";
"You need to reach Level %d to be able to dye your Hair again.";

"Your chat is blocked for %d min and %d sec.";
"Your chat is blocked for %d min and %d sec.";

"Your chat is blocked for %d hours %d min and %d sec.";
"Your chat is blocked for %d hours %d min and %d sec.";

"Your chat is blocked for %d hours and %d sec.";
"Your chat is blocked for %d hours and %d sec.";

"You caught %d of %d .";
"You caught %d of %d .";

"Your chat is blocked for %d sec.";
"Your chat is blocked for %d sec.";

"After %d seconds you can use the Emperors Blessing.";
"After %d seconds you can use the Emperors Blessing.";

"Cool Down Time roughly %d seconds.";
"Cool Down Time roughly %d seconds.";

"You'll reach the destination %d seconds after the perform.";
"You'll reach the destination %d seconds after the perform.";

"%d%% chance to thrusting attack";
"%d%% chance to thrusting attack";

"Experience increases up to %d%% if you win.";
"Experience increases up to %d%% if you win.";

"Increase of Yang up to %d%% if you win";
"Increase of Yang up to %d%% if you win";

"%d%% Chance to fill up Energy Points after you won.";
"%d%% Chance to fill up Energy Points after you won.";

"Increase of captured Items up to %d%% if you win.";
"Increase of captured Items up to %d%% if you win.";

"Spell Points will be increased up to %d%% if you win.";
"Spell Points will be increased up to %d%% if you win.";

"Critical Attack with a chance of %d%%";
"Critical Attack with a chance of %d%%";

"With a chance of %d%% Mana will be taken from the enemy.";
"With a chance of %d%% Mana will be taken from the enemy.";

"Absorbing of Spell Points with a chance of %d%% .";
"Absorbing of Spell Points with a chance of %d%% .";

"%d min";
"%d min";

"%d Playtime added to your account. (Payment number %d)";
"%d Playtime added to your account. (Payment number %d)";

"%d hour";
"%d hour";

"You received %d Experience Points.";
"You received %d Experience Points.";

"%d seconds until shutting off.";
"%d seconds until shutting off.";

"The Game will be closed after %d Seconds.";
"The Game will be closed after %d Seconds.";

"%s: %d";
"%s: %d";

"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d";
"%s killcount %d mobkillcount %d bosskillcount %d Number Holy Land %d";

"%s SP Usage: %d ";
"%s SP Usage: %d ";

"The %s Guild declared war on the %s Guild!";
"The %s Guild declared war on the %s Guild!";

"The %s Guild has won the war against the %s Guild.";
"The %s Guild has won the war against the %s Guild.";

"%s Guild captured the Flag of the %s Guild!";
"%s Guild captured the Flag of the %s Guild!";

"The war between the %s Guild and the %s Guild is a draw.";
"The war between the %s Guild and the %s Guild is a draw.";

"The War between the %s Guild and the %s Guild was cancelled.";
"The War between the %s Guild and the %s Guild was cancelled.";

"The War between the %s Guild and the %s Guild begins in a few minutes!";
"The War between the %s Guild and the %s Guild begins in a few minutes!";

"The War between the %s Guild and the %s Guild has begun.";
"The War between the %s Guild and the %s Guild has begun.";

"%s of the Guild %s raised up to %d%% !";
"%s of the Guild %s raised up to %d%% !";

"%s of the Guild %s normal again.";
"%s of the Guild %s normal again.";

"%s of the Guild was captured by %s.";
"%s of the Guild was captured by %s.";

"The trade with %s was successful.";
"The trade with %s was successful.";

"Do you want to join the group of %s?";
"Do you want to join the group of %s?";

"%s declined the invitation.";
"%s declined the invitation.";

"%s is connecting %d channel. (current channel:%d)";
"%s is connecting %d channel. (current channel:%d)";

"%s is connected on %d channel. (current channel:%d)";
"%s is connected on %d channel. (current channel:%d)";

"%s is near you.";
"%s is near you.";

"%s is not in the game.";
"%s is not in the game.";

"%s player already in the vote.";
"%s player already in the vote.";

"%s is called.";
"%s is called.";

"%s has won the duel.";
"%s has won the duel.";

"%s has won.";
"%s has won.";

"%s block! (%d%%)";
"%s block! (%d%%)";

"You won %s Items.";
"You won %s Items.";

"You need %s.";
"You need %s.";

"Transport to %s.";
"Transport to %s.";

"%s Left time until removal of Socket: %d ";
"%s Left time until removal of Socket: %d ";

"%s avoid! (%d%%)";
"%s avoid! (%d%%)";

"%s: This Guild does not exist.";
"%s: This Guild does not exist.";

"%s[%d]s Attack Position: %d %d";
"%s[%d]s Attack Position: %d %d";

"The duel with %s has begin!";
"The duel with %s has begin!";

"%s challenged you for a duel!";
"%s challenged you for a duel!";

"You put %s through the hoops.";
"You put %s through the hoops.";

"The Gems of %s vanish.";
"The Gems of %s vanish.";

"A Fire Signal that presages the start of a war appears at %s.";
"A Fire Signal that presages the start of a war appears at %s.";

"You challenged %s for a duel.";
"You challenged %s for a duel.";

"%s is under siege! Protect the castle!";
"%s is under siege! Protect the castle!";

"%s 's %s raised up to %d%% !";
"%s 's %s raised up to %d%% !";

"%s 's %s normal again.";
"%s 's %s normal again.";

"The ruler of %s has been overthrown! %s is the new monarch.";
"The ruler of %s has been overthrown! %s is the new monarch.";

"Monsters are marching to the castle of %s.";
"Monsters are marching to the castle of %s.";

"%s has destroyed all the Fire Signals!";
"%s has destroyed all the Fire Signals!";

"%s fighters have destroyed a Fire Signal!";
"%s fighters have destroyed a Fire Signal!";

"%s has been successful in defending the castle.";
"%s has been successful in defending the castle.";

"%s was defeated in the war by failing to defend the castle.";
"%s was defeated in the war by failing to defend the castle.";

"%s is required.";
"%s is required.";

"(%s) Guild created. [Temporary]";
"(%s) Guild created. [Temporary]";

"If you defeat the Guard of the Holy Place you will become the owner of it.[ENTER][ENTER]";
"If you defeat the Guard of the Holy Place you will become the owner of it.[ENTER][ENTER]";

"[%sLord] : %s ";
"[%sLord] : %s ";

"[%sMonarch] : %s Yang Ownage %d ";
"[%sMonarch] : %s Yang Ownage %d ";

"[TEST_ONLY]Tax Increase : %d ";
"[TEST_ONLY]Tax Increase : %d ";

"+3 spirit stones can not be upgraded by this item.";
"+3 spirit stones can not be upgraded by this item.";

"<Guild> %d Skills used (%d, %d) to %u";
"<Guild> %d Skills used (%d, %d) to %u";

"<Guild> %s declined the Guild war.";
"<Guild> %s declined the Guild war.";

"<Guild> %u 's Experience used.";
"<Guild> %u 's Experience used.";

"<Guild> %u Dragon ghost restored.";
"<Guild> %u Dragon ghost restored.";

"<Guild> [%s] Guild was created.";
"<Guild> [%s] Guild was created.";

"<Guild> You do not have enough Yang.";
"<Guild> You do not have enough Yang.";

"<Guild> Experience usage failed.";
"<Guild> Experience usage failed.";

"<Guild> You cannot make an announcement.";
"<Guild> You cannot make an announcement.";

"<Guild> The wanted person cannot be found.";
"<Guild> The wanted person cannot be found.";

"<Guild> This Guild does not exist.";
"<Guild> This Guild does not exist.";

"<Guild> Only the Guild master can take out Yang.";
"<Guild> Only the Guild master can take out Yang.";

"<Guild> Creation of Guild failed.";
"<Guild> Creation of Guild failed.";

"<Guild> You cannot change the Level of the Guild Skills.";
"<Guild> You cannot change the Level of the Guild Skills.";

"<Guild> This Guild Skill can be used in war only.";
"<Guild> This Guild Skill can be used in war only.";

"<Guild> The Guildname is invalid.";
"<Guild> The Guildname is invalid.";

"<Guild> The Guild has already reached maximum level.";
"<Guild> The Guild has already reached maximum level.";

"<Guild> You cannot create a Guild.";
"<Guild> You cannot create a Guild.";

"<Guild> After the rearrangement you can invite members again after %d days.";
"<Guild> After the rearrangement you can invite members again after %d days.";

"<Guild> It does not belong to the Guild.";
"<Guild> It does not belong to the Guild.";

"<Guild> The Guild member %s was kicked from the Guild.";
"<Guild> The Guild member %s was kicked from the Guild.";

"<Guild> You kicked a Guild member.";
"<Guild> You kicked a Guild member.";

"<Guild> You cannot kick Guild members.";
"<Guild> You cannot kick Guild members.";

"<Guild> You cannot invite someone into the Guild.";
"<Guild> You cannot invite someone into the Guild.";

"<Guild> Only the guild master can use the guild skill.";
"<Guild> Only the guild master can use the guild skill.";

"<Guild> You cannot make yourself Guild master.";
"<Guild> You cannot make yourself Guild master.";

"<Guild> The powers of the Guild master cannot be changed.";
"<Guild> The powers of the Guild master cannot be changed.";

"<Guild> The name of the rank of the Guild master cannot be changed.";
"<Guild> The name of the rank of the Guild master cannot be changed.";

"<Guild> The rank of the Guild master cannot be changed.";
"<Guild> The rank of the Guild master cannot be changed.";

"<Guild> During a guild war, you cannot kick out other guild members.";
"<Guild> During a guild war, you cannot kick out other guild members.";

"<Guild> You are not entitled to declare a Guild war.";
"<Guild> You are not entitled to declare a Guild war.";

"<Guild> At least %d players have to participate in a Guild war.";
"<Guild> At least %d players have to participate in a Guild war.";

"<Guild> The Guild war is cancelled.";
"<Guild> The Guild war is cancelled.";

"<Guild> Guild Skills only affect players in war.";
"<Guild> Guild Skills only affect players in war.";

"<Guild> You cannot invite players from another Kingdom into the Guild.";
"<Guild> You cannot invite players from another Kingdom into the Guild.";

"<Guild> You cannot choose more leaders.";
"<Guild> You cannot choose more leaders.";

"<Guild> Not enough Yang.";
"<Guild> Not enough Yang.";

"<Guild> Rank reached %d Points.";
"<Guild> Rank reached %d Points.";

"<Guild> Rank is too low to participate in a Guild war.";
"<Guild> Rank is too low to participate in a Guild war.";

"<Guild> The message cannot be deleted.";
"<Guild> The message cannot be deleted.";

"<Guild> The player is in channel %d. (Current channel: %d)";
"<Guild> The player is in channel %d. (Current channel: %d)";

"<Guild> The player is not online.";
"<Guild> The player is not online.";

"<Guild> This Guild is already participating in a war.";
"<Guild> This Guild is already participating in a war.";

"<Guild> The Guild does not have enough members to participate in a Guild war.";
"<Guild> The Guild does not have enough members to participate in a Guild war.";

"<Guild> The Guild master is not online.";
"<Guild> The Guild master is not online.";

"<Guild> The Guild does not have enough Rank Points to participate in a Guild war.";
"<Guild> The Guild does not have enough Rank Points to participate in a Guild war.";

"<Guild> The Guild does not have enough Yang to participate in a Guild war.";
"<Guild> The Guild does not have enough Yang to participate in a Guild war.";

"<Guild> This person is not in the same Guild.";
"<Guild> This person is not in the same Guild.";

"<Guild> The player declines the Guild invitation.";
"<Guild> The player declines the Guild invitation.";

"<Guild> This person is already a member of another Guild.";
"<Guild> This person is already a member of another Guild.";

"<Guild> The character cannot be joined yet.";
"<Guild> The character cannot be joined yet.";

"<Guild> Dragon ghost was not restored.";
"<Guild> Dragon ghost was not restored.";

"<Guild> Not enough Dragon ghost. (%d, %d)";
"<Guild> Not enough Dragon ghost. (%d, %d)";

"<Guild> This Guild name is already taken.";
"<Guild> This Guild name is already taken.";

"<Guild> Your Guild is already participating in another war.";
"<Guild> Your Guild is already participating in another war.";

"<Guild> This Guild is already participating in another war.";
"<Guild> This Guild is already participating in another war.";

"<Guild> This Guild is already noted for another Guild war.";
"<Guild> This Guild is already noted for another Guild war.";

"<Guild> That is not the correct Yang sum.";
"<Guild> That is not the correct Yang sum.";

"<Guild> Please use after a while.";
"<Guild> Please use after a while.";

"<Guild> You cannot choose the leader.";
"<Guild> You cannot choose the leader.";

"<Guild> This Rank name is invalid.";
"<Guild> This Rank name is invalid.";

"<Guild> There is not enough Yang to participate in a Guild war.";
"<Guild> There is not enough Yang to participate in a Guild war.";

"<Guild> Provided Experience is larger then left Experience.";
"<Guild> Provided Experience is larger then left Experience.";

"<Guild> You cannot change your position.";
"<Guild> You cannot change your position.";

"<Guild> You cannot change your Rank name.";
"<Guild> You cannot change your Rank name.";

"<Guild> You cannot change your position.";
"<Guild> You cannot change your position.";

"<Guild> The Guild capacity reached its upper limit.";
"<Guild> The Guild capacity reached its upper limit.";

"<Guild> You cannot use Guild Skills yet.";
"<Guild> You cannot use Guild Skills yet.";

"<Guild> You cannot create a new guild for %d days.";
"<Guild> You cannot create a new guild for %d days.";

"<Guild> The player can be invited again after %d days.";
"<Guild> The player can be invited again after %d days.";

"<Guild> After the deletion of the Guild, you cannot create a new one for %d days.";
"<Guild> After the deletion of the Guild, you cannot create a new one for %d days.";

"<Guild> The Guild is at war.";
"<Guild> The Guild is at war.";

"<Messenger> You deleted %s off the list. ";
"<Messenger> You deleted %s off the list. ";

"<Messenger> You added %s as a friend.";
"<Messenger> You added %s as a friend.";

"<Messenger> GM cannot be added on Messenger.";
"<Messenger> GM cannot be added on Messenger.";

"<Storages> The distance between you and the storage is too far to open it.";
"<Storages> The distance between you and the storage is too far to open it.";

"<Storages> You entered the wrong password.";
"<Storages> You entered the wrong password.";

"<Storages> Password should be in English.";
"<Storages> Password should be in English.";

"<Storages> No movement possible.";
"<Storages> No movement possible.";

"<Storages> The Item cannot be stored.";
"<Storages> The Item cannot be stored.";

"<Storages> You entered a wrong password.";
"<Storages> You entered a wrong password.";

"<Storages> Storage password changed.";
"<Storages> Storage password changed.";

"<Storages> The storage is already open.";
"<Storages> The storage is already open.";

"<Storages> You have to wait 10 seconds to open the storage again.";
"<Storages> You have to wait 10 seconds to open the storage again.";

"<Quest> The reward was given out, you are too late.";
"<Quest> The reward was given out, you are too late.";

"<Group> %s declines the invitation of your Group.";
"<Group> %s declines the invitation of your Group.";

"<Group> %s joined your Group.";
"<Group> %s joined your Group.";

"<Group> %s declined your invitation.";
"<Group> %s declined your invitation.";

"<Group> %s joined your Group.";
"<Group> %s joined your Group.";

"<Group> Only players with a Level difference of -30 to +30 can be invited.";
"<Group> Only players with a Level difference of -30 to +30 can be invited.";

"<Group> You cannot invite players while you are in Observer Mode.";
"<Group> You cannot invite players while you are in Observer Mode.";

"<Group> You cannot form a Group with players from another Kingdom.";
"<Group> You cannot form a Group with players from another Kingdom.";

"<Group> You cannot kick Group members.";
"<Group> You cannot kick Group members.";

"<Group> You cannot call the target.";
"<Group> You cannot call the target.";

"<Group> You cannot invite more players into your Group.";
"<Group> You cannot invite more players into your Group.";

"<Group> You cannot invite players while you are in a dungeon.";
"<Group> You cannot invite players while you are in a dungeon.";

"<Group> You cannot accept an invitation in a dungeon.";
"<Group> You cannot accept an invitation in a dungeon.";

"<Group> You cannot leave a Group while you are in a dungeon.";
"<Group> You cannot leave a Group while you are in a dungeon.";

"<Group> You cannot kick a player while you are in a dungeon.";
"<Group> You cannot kick a player while you are in a dungeon.";

"<Group> You cannot leave a Group while being in a dungeon.";
"<Group> You cannot leave a Group while being in a dungeon.";

"<Group> You cannot kick a player while you are in a dungeon.";
"<Group> You cannot kick a player while you are in a dungeon.";

"<Group> Only the Group leader can change this.";
"<Group> Only the Group leader can change this.";

"<Group> The target is no member of your Group.";
"<Group> The target is no member of your Group.";

"<Group> The server cannot execute the Group request.";
"<Group> The server cannot execute the Group request.";

"<Group> The target was not found.";
"<Group> The target was not found.";

"<Guild> You have failed to set attacker.";
"<Guild> You have failed to set attacker.";

"<Group> %s is already in the Group.";
"<Group> %s is already in the Group.";

"<Group> Only the Group leader can use Group Skills.";
"<Group> Only the Group leader can use Group Skills.";

"<Group> You cannot accept the invitation.";
"<Group> You cannot accept the invitation.";

"<Group> The Group is deleted.";
"<Group> The Group is deleted.";

"<Group> You cannot invite this player, his Level is too low.";
"<Group> You cannot invite this player, his Level is too low.";

"<Group> You cannot invite this player, his Level is too high.";
"<Group> You cannot invite this player, his Level is too high.";

"<Group> You left the Group.";
"<Group> You left the Group.";

"<Group> You were kicked from the Group.";
"<Group> You were kicked from the Group.";

"<Group> The player who invited is not online.";
"<Group> The player who invited is not online.";

"<Group> You do not have the right to invite someone.";
"<Group> You do not have the right to invite someone.";

"<Group> You cannot call Group members to your current position.";
"<Group> You cannot call Group members to your current position.";

"<Group> You cannot join this Group as too many members are already there.";
"<Group> You cannot join this Group as too many members are already there.";

"The attack to the castle will begin in 10 minutes.";
"The attack to the castle will begin in 10 minutes.";

"The next round begins in 10 seconds.";
"The next round begins in 10 seconds.";

"The fight starts in 10 seconds.";
"The fight starts in 10 seconds.";

"You'll be teleported into the City in 10 seconds.";
"You'll be teleported into the City in 10 seconds.";

"In 10 seconds you will be transferred into the city.";
"In 10 seconds you will be transferred into the city.";

"The answer follows in 10 sec.";
"The answer follows in 10 sec.";

"You will be disconnected in 10 seconds.";
"You will be disconnected in 10 seconds.";

"Choose a number between 1 - 50.";
"Choose a number between 1 - 50.";

"If no Enemy can be found the Guild War will be ended automatically.";
"If no Enemy can be found the Guild War will be ended automatically.";

"You can't open a Warehouse because you carry more than 2 billion Yang.";
"You can't open a Warehouse because you carry more than 2 billion Yang.";

"You carry more than 2 Billion Yang, you cannot trade.";
"You carry more than 2 Billion Yang, you cannot trade.";

"Eliminate the demon lord in 30 minutes.";
"Eliminate the demon lord in 30 minutes.";

"30 minutes have elapsed... The Fire Signals disappear.";
"30 minutes have elapsed... The Fire Signals disappear.";

"You can connect after 5 minutes.";
"You can connect after 5 minutes.";

"After 5 seconds, the participants who gave a wrong answer have to leave.";
"After 5 seconds, the participants who gave a wrong answer have to leave.";

"Yes";
"Yes";

"OX Quiz Script is loaded.";
"OX Quiz Script is loaded.";

"OX Quiz Script couldn't be loaded.";
"OX Quiz Script couldn't be loaded.";

"OX The prize was given away. ID: %d Quantity: %d ";
"OX The prize was given away. ID: %d Quantity: %d ";

"OX Event has started.";
"OX Event has started.";

"The Event is already running (flag: %d).";
"The Event is already running (flag: %d).";

"OX The Event is finished.";
"OX The Event is finished.";

"First close the OX Event Map.(Flag: %d)";
"First close the OX Event Map.(Flag: %d)";

"OX The Event did not end yet, errors occurred.(flag: %d)";
"OX The Event did not end yet, errors occurred.(flag: %d)";

"OX The Event has finished, no errors occurred.(Flag: %d)";
"OX The Event has finished, no errors occurred.(Flag: %d)";

"OX Event finished.";
"OX Event finished.";

"OX The other participants in the Event are not listed.";
"OX The other participants in the Event are not listed.";

"OX The other participants in the Event are listed.";
"OX The other participants in the Event are listed.";

"TEST: Current Kingdom capital: %d";
"TEST: Current Kingdom capital: %d";

"TEST: The Golden Toad has been restored to the national treasury.";
"TEST: The Golden Toad has been restored to the national treasury.";

"TEST: The golden toad can not be restored to the national treasury.";
"TEST: The golden toad can not be restored to the national treasury.";

"No";
"No";

"You have to be motionless to equip the Item.";
"You have to be motionless to equip the Item.";

"Information for the Kingdoms";
"Information for the Kingdoms";

"To open a shop, you have to take off the armor.";
"To open a shop, you have to take off the armor.";

"You entered a wrong value.";
"You entered a wrong value.";

"You can't combine identical Advancement Scrolls.";
"You can't combine identical Advancement Scrolls.";

"You cannot attach several Spirit Stones of the same kind.";
"You cannot attach several Spirit Stones of the same kind.";

"You cannot equip this Item twice.";
"You cannot equip this Item twice.";

"This Type of Building can be erected only once.";
"This Type of Building can be erected only once.";

"Your Level is lower than the required Level of the Item.";
"Your Level is lower than the required Level of the Item.";

"Not enough Yang for an advancement.";
"Not enough Yang for an advancement.";

"Not enough material for an advancement.";
"Not enough material for an advancement.";

"You cannot open a warehouse in this area.";
"You cannot open a warehouse in this area.";

"You cannot use a Return Scroll %d seconds after opening a Warehouse.";
"You cannot use a Return Scroll %d seconds after opening a Warehouse.";

"You cannot ride that.";
"You cannot ride that.";

"After you traded you can open a Warehouse after %d seconds.";
"After you traded you can open a Warehouse after %d seconds.";

"After a trade you cannot use a Return Scroll for %d seconds.";
"After a trade you cannot use a Return Scroll for %d seconds.";

"You cannot go elsewhere for %d seconds after trading.";
"You cannot go elsewhere for %d seconds after trading.";

"Within 1 minute after a trade, you can not move to other area.";
"Within 1 minute after a trade, you can not move to other area.";

"You cannot use the Return Scroll as long as you have opened another window.";
"You cannot use the Return Scroll as long as you have opened another window.";

"You cannot go elsewhere, cannot quit while after a trade.";
"You cannot go elsewhere, cannot quit while after a trade.";

"You cannot go elsewhere for a while after a trade.";
"You cannot go elsewhere for a while after a trade.";

"You cannot open a storage if another Window is already open.";
"You cannot open a storage if another Window is already open.";

"FALSE";
"FALSE";

"For your health, Disconnect immediately and take a rest, please.";
"For your health, Disconnect immediately and take a rest, please.";

"Building failed because of an incorrect pricing.";
"Building failed because of an incorrect pricing.";

"You cannot erect a Building at this place.";
"You cannot erect a Building at this place.";

"You do not have enough Yang to erect this Building.";
"You do not have enough Yang to erect this Building.";

"The Base Building has to be made first.";
"The Base Building has to be made first.";

"In-game profit is set down to 50% of normal.";
"In-game profit is set down to 50% of normal.";

"You will be disconnected from the server. Please wait.";
"You will be disconnected from the server. Please wait.";

"Your Playtime runs out in %d Minutes.";
"Your Playtime runs out in %d Minutes.";

"Connection is terminating as the payment period has expired.";
"Connection is terminating as the payment period has expired.";

"You can't wear a Wedding Ring if you aren't married.";
"You can't wear a Wedding Ring if you aren't married.";

"The Wedding will soon end.";
"The Wedding will soon end.";

"You cannot use this Item if you are not married.";
"You cannot use this Item if you are not married.";

"The Experience point ratio is increased by %d%% because of your luck.";
"The Experience point ratio is increased by %d%% because of your luck.";

"Experience %d%%";
"Experience %d%%";

"You cannot read this as you lack Experience.";
"You cannot read this as you lack Experience.";

"You lost your bait to the fish.";
"You lost your bait to the fish.";

"You caught a fish! (%s)";
"You caught a fish! (%s)";

"The fish vanished into the deep water.";
"The fish vanished into the deep water.";

"Your Mining points are raised to the Limit. (%d).";
"Your Mining points are raised to the Limit. (%d).";

"Your Mining Points are raised to the highest Level.";
"Your Mining Points are raised to the highest Level.";

"Without a Pick Axe you cannot mine.";
"Without a Pick Axe you cannot mine.";

"Please get a Pick Axe.";
"Please get a Pick Axe.";

"Your Mining Points raised! (%d/%d)";
"Your Mining Points raised! (%d/%d)";

"The Yang drop ratio is increased by %d%% because of your luck.";
"The Yang drop ratio is increased by %d%% because of your luck.";

"Attack Power + %d";
"Attack Power + %d";

"Attack + %d%%";
"Attack + %d%%";

"Attack Speed +%d";
"Attack Speed +%d";

"I do not want to learn any more.";
"I do not want to learn any more.";

"You can participate in the Guild Battle in Viewer Mode";
"You can participate in the Guild Battle in Viewer Mode";

"You cannot trade while observing.";
"You cannot trade while observing.";

"Additional Thrusting Damage %d";
"Additional Thrusting Damage %d";

"You do not have enough Yang";
"You do not have enough Yang";

"Lack of Taxes. Current Capital : %u Needed Capital : %u";
"Lack of Taxes. Current Capital : %u Needed Capital : %u";

"Not enough Tax Income : %d ";
"Not enough Tax Income : %d ";

"Emperor Information";
"Emperor Information";

"Energy is reflected because of the Emperors Blessing.";
"Energy is reflected because of the Emperors Blessing.";

"Only the Emperor can use this.";
"Only the Emperor can use this.";

"Only the Emperor can use this.";
"Only the Emperor can use this.";

"Only the Emperor can use this.";
"Only the Emperor can use this.";

"You can not trade with the Emperor.";
"You can not trade with the Emperor.";

"%s gained 10%% Defence Bonus for 3 minutes because the King used Diamond Skin.";
"%s gained 10%% Defence Bonus for 3 minutes because the King used Diamond Skin.";

"%s gained 10%% Damage Bonus for 3 minutes because the King used Lion Roar.";
"%s gained 10%% Damage Bonus for 3 minutes because the King used Lion Roar.";

"Does not have the Qualification to be Emperor.";
"Does not have the Qualification to be Emperor.";

"Does not have the Qualification to be Emperor.";
"Does not have the Qualification to be Emperor.";

"King's Blessing restored HP and SP of %s's players.";
"King's Blessing restored HP and SP of %s's players.";

"The Emperor Blessing is active.";
"The Emperor Blessing is active.";

"The Emperor Blessing is active.";
"The Emperor Blessing is active.";

"Your character class can not use this item.";
"Your character class can not use this item.";

"Demon lord have retreated.";
"Demon lord have retreated.";

"Demon lord and his minions are defeated.";
"Demon lord and his minions are defeated.";

"Teleportation failed.";
"Teleportation failed.";

"The training is finished.";
"The training is finished.";

"Yes, that feels great. My body is full of Chi.";
"Yes, that feels great. My body is full of Chi.";

"Slowly, but steadily... Without stopping.";
"Slowly, but steadily... Without stopping.";

"You cannot train this Skill up to Grand Master.";
"You cannot train this Skill up to Grand Master.";

"This Order does not exist.";
"This Order does not exist.";

"This person doesn't exist.";
"This person doesn't exist.";

"A Guild with this name or number does not exist.";
"A Guild with this name or number does not exist.";

"If not, all the stat will become 0 and may harm your health.";
"If not, all the stat will become 0 and may harm your health.";

"Strength +%d";
"Strength +%d";

"You are not strong enough to equip this.";
"You are not strong enough to equip this.";

"Invalid Yang.";
"Invalid Yang.";

"You can't teleport to a safe position in a foreign Kingdom.";
"You can't teleport to a safe position in a foreign Kingdom.";

"You can't save this position.";
"You can't save this position.";

"No Dizzyness %d%%";
"No Dizzyness %d%%";

"You did not join this Guild.";
"You did not join this Guild.";

"Member";
"Member";

"Leader";
"Leader";

"There are no Enemies.";
"There are no Enemies.";

"As the Guild War was finished before time, it will be judged as a draw.";
"As the Guild War was finished before time, it will be judged as a draw.";

"In my Dreams? What?";
"In my Dreams? What?";

"You can upgrade your Pick Axe with the help of a Lumberjack.";
"You can upgrade your Pick Axe with the help of a Lumberjack.";

"A mysterious light appears from the tree.";
"A mysterious light appears from the tree.";

"You can't transform into another player who has a higher Level than you.";
"You can't transform into another player who has a higher Level than you.";

"My Emperor Information";
"My Emperor Information";

"Information about the Kingdom Battle";
"Information about the Kingdom Battle";

"You cannot change the Bait while fishing.";
"You cannot change the Bait while fishing.";

"You can't go fishing without a Rod!";
"You can't go fishing without a Rod!";

"You cannot upgrade your Rod anymore.";
"You cannot upgrade your Rod anymore.";

"Please choose a Rod.";
"Please choose a Rod.";

"Stick the %s Bait to the Hook.";
"Stick the %s Bait to the Hook.";

"Your Fishing Points raised! (%d/%d)";
"Your Fishing Points raised! (%d/%d)";

"Fishing Event Great Zander?";
"Fishing Event Great Zander?";

"Fishing Event carp";
"Fishing Event carp";

"You don't have enough HP.";
"You don't have enough HP.";

"No State Points left.";
"No State Points left.";

"Left State Points are too low.";
"Left State Points are too low.";

"You don't have enough Spell Points to use this.";
"You don't have enough Spell Points to use this.";

"You are too near.";
"You are too near.";

"You are too far away.";
"You are too far away.";

"No Falling Down %d%%";
"No Falling Down %d%%";

"You do not have any rights to be here.[ENTER]This is a Holy Place: Away with you! [ENTER][ENTER] You will be back in your village in 10 seconds.";
"You do not have any rights to be here.[ENTER]This is a Holy Place: Away with you! [ENTER][ENTER] You will be back in your village in 10 seconds.";

"After 5 hours of log off, it will be back to normal.";
"After 5 hours of log off, it will be back to normal.";

"No Slowing Down %d%%";
"No Slowing Down %d%%";

"Horse";
"Horse";

"I read it! Now the Chi has to flood through my body.";
"I read it! Now the Chi has to flood through my body.";

"You can't use a private shop now.";
"You can't use a private shop now.";

"You can't use now.";
"You can't use now.";

"You cannot open a private shop as long as you trade with others.";
"You cannot open a private shop as long as you trade with others.";

"If the Trade Window is open, you cannot trade with others.";
"If the Trade Window is open, you cannot trade with others.";

"You cannot trade in the Warehouse if another Trade Window is open.";
"You cannot trade in the Warehouse if another Trade Window is open.";

"You cannot call players from other kingdoms.";
"You cannot call players from other kingdoms.";

"Someone logged in with your account. You will be disconnected.";
"Someone logged in with your account. You will be disconnected.";

"You cannot open a storage if another Trade Window is open.";
"You cannot open a storage if another Trade Window is open.";

"Ready for the next question.";
"Ready for the next question.";

"You have to add a Socket if you want to use a Diamond.";
"You have to add a Socket if you want to use a Diamond.";

"Close";
"Close";

"You have already played too long to have severe fatigue,";
"You have already played too long to have severe fatigue,";

"Your game play hour is too long.";
"Your game play hour is too long.";

"Please disconnect immediately for your health";
"Please disconnect immediately for your health";

"Your total off line hour is %s, Your total online hour is %s.";
"Your total off line hour is %s, Your total online hour is %s.";

"Your total off line hour is %s.";
"Your total off line hour is %s.";

"Your total online hour is 0. You can have 100% effect.";
"Your total online hour is 0. You can have 100% effect.";

"Your total online hour is already %d hours.";
"Your total online hour is already %d hours.";

"Your total online hour has passed %d hours already.";
"Your total online hour has passed %d hours already.";

"Duel cancelled successfully.";
"Duel cancelled successfully.";

"Duel not cancelled.";
"Duel not cancelled.";

"Duel finished as your combatant vanished.";
"Duel finished as your combatant vanished.";

"The duel is finished because of the timeout.";
"The duel is finished because of the timeout.";

"Is a problem with the start of the duel.";
"Is a problem with the start of the duel.";

"You can't use this Item in a duel.";
"You can't use this Item in a duel.";

"The start of the duel was successful.";
"The start of the duel was successful.";

"The duel has begun.";
"The duel has begun.";

"The duel is finished as there is a problem with the Combatant.";
"The duel is finished as there is a problem with the Combatant.";

"The duel is finished because there are problems with the arena.";
"The duel is finished because there are problems with the arena.";

"No Combatants there.";
"No Combatants there.";

"The duel is finished because there is a problem with the arena.";
"The duel is finished because there is a problem with the arena.";

"You can't use this in the arena.";
"You can't use this in the arena.";

"The Yang drop ratio is increased by %d%% because of your luck ";
"The Yang drop ratio is increased by %d%% because of your luck ";

"You have completed higher level of training successfully.";
"You have completed higher level of training successfully.";

"OX Event doesn't accept any more participants.";
"OX Event doesn't accept any more participants.";

"No advancement possible.";
"No advancement possible.";

"You can't raise your Skills anymore.";
"You can't raise your Skills anymore.";

"You cannot read more Riding Guides.";
"You cannot read more Riding Guides.";

"You cannot use this Item for other Upgrades.";
"You cannot use this Item for other Upgrades.";

"You cannot use this Item for other Upgrades.";
"You cannot use this Item for other Upgrades.";

"Nothing to mine here.";
"Nothing to mine here.";

"%s%s cannot be used in a dungeon.";
"%s%s cannot be used in a dungeon.";

"Poison Resistance %d%%";
"Poison Resistance %d%%";

"Poison Attack %d";
"Poison Attack %d";

"You received %d Yang.";
"You received %d Yang.";

"Chance to find Yang %. 1f";
"Chance to find Yang %. 1f";

"Not enough Yang or no space in the inventory.";
"Not enough Yang or no space in the inventory.";

"Horse Attack Power against Monster +%d%%";
"Horse Attack Power against Monster +%d%%";

"You already wear this Hairstyle.";
"You already wear this Hairstyle.";

"Two-Handed Sword Defence %d%%";
"Two-Handed Sword Defence %d%%";

"You cannot change your state as long as you are transformed.";
"You cannot change your state as long as you are transformed.";

"You cannot change the equipped Items as long as you are transformed.";
"You cannot change the equipped Items as long as you are transformed.";

"You have finished your training. Please get it from your master.";
"You have finished your training. Please get it from your master.";

"You have failed to transform.";
"You have failed to transform.";

"The technique is hard to understand.";
"The technique is hard to understand.";

"The dropped Item will vanish in 3 minutes.";
"The dropped Item will vanish in 3 minutes.";

"Something comes out there";
"Something comes out there";

"Your Level has to be higher than 20 to register a cell phone number.";
"Your Level has to be higher than 20 to register a cell phone number.";

"You need Level 30 to understand this.";
"You need Level 30 to understand this.";

"You need Level 50 to understand this.";
"You need Level 50 to understand this.";

"Your Level is too low to equip this.";
"Your Level is too low to equip this.";

"Back to Login Window. Please wait.";
"Back to Login Window. Please wait.";

"Turn the Roulette for %d Yang.";
"Turn the Roulette for %d Yang.";

" ";
" ";

"Magical Attack + %d";
"Magical Attack + %d";

"Magical Defence + %d";
"Magical Defence + %d";

"Magic Resistance %d%%";
"Magic Resistance %d%%";

"Your mind is clear. You can concentrate well now.";
"Your mind is clear. You can concentrate well now.";

"We ask for many players to participate.";
"We ask for many players to participate.";

"Please use an Item to call a Horse";
"Please use an Item to call a Horse";

"Calling the Horse failed.";
"Calling the Horse failed.";

"You gave %s%s to a Horse.";
"You gave %s%s to a Horse.";

"You fed the Horse.";
"You fed the Horse.";

"You fed the Horse with Herbs.";
"You fed the Horse with Herbs.";

"You have to get off your Horse.";
"You have to get off your Horse.";

"You sent back your Horse.";
"You sent back your Horse.";

"Please call your Horse first.";
"Please call your Horse first.";

"You do not have a Horse.";
"You do not have a Horse.";

"You cannot exchange emotions with someone on a horse.";
"You cannot exchange emotions with someone on a horse.";

"you cannot exchange emotions on a horse.";
"you cannot exchange emotions on a horse.";

"You cannot wear Tuxido on a horse.";
"You cannot wear Tuxido on a horse.";

"You cannot feed your Horse while sitting on it.";
"You cannot feed your Horse while sitting on it.";

"The endurance of your Horse is too low.";
"The endurance of your Horse is too low.";

"No Horse here. Ask the Lad.";
"No Horse here. Ask the Lad.";

"Your Horse is dead.";
"Your Horse is dead.";

"If it's correct walk to O, if it's wrong walk to X";
"If it's correct walk to O, if it's wrong walk to X";

"Start Yang Roulette.";
"Start Yang Roulette.";

"You have to use a Diamond before you can add a Socket.";
"You have to use a Diamond before you can add a Socket.";

"Get up first.";
"Get up first.";

"Please use the Advancement Scroll to add another Upgrade.";
"Please use the Advancement Scroll to add another Upgrade.";

"Metin2 Confirmation Number: %s";
"Metin2 Confirmation Number: %s";

"You attached the Stone successfully.";
"You attached the Stone successfully.";

"You did not attach the Stone.";
"You did not attach the Stone.";

"Please enter the Order in full length.";
"Please enter the Order in full length.";

"Suborder or the Order is incorrect.";
"Suborder or the Order is incorrect.";

"You can't make a campfire here.";
"You can't make a campfire here.";

"Youe life is depending on it. Please concentrate.";
"Youe life is depending on it. Please concentrate.";

"1 min left before the monsters attack.";
"1 min left before the monsters attack.";

"5 min left before the monsters attack.";
"5 min left before the monsters attack.";

"The leader of the monsters has appeared.";
"The leader of the monsters has appeared.";

"The monsters start retreating.";
"The monsters start retreating.";

"Some of the monsters start retreating.";
"Some of the monsters start retreating.";

"The monsters start attacking the castle.";
"The monsters start attacking the castle.";

"Strong against Monster + %d%%";
"Strong against Monster + %d%%";

"I am burning inside but it calms down my body.";
"I am burning inside but it calms down my body.";

"My body is full of power!";
"My body is full of power!";

"%d%% Resistance against Mage Attacks";
"%d%% Resistance against Mage Attacks";

"Strong against Mages + %d%%";
"Strong against Mages + %d%%";

"Free advancement is only for weapons up to level 20.";
"Free advancement is only for weapons up to level 20.";

"%d%% Resistance against Warrior Attacks";
"%d%% Resistance against Warrior Attacks";

"Strong against Warriors + %d%%";
"Strong against Warriors + %d%%";

"You need 2000 Yang to send a text message.";
"You need 2000 Yang to send a text message.";

"You need to be at least on Level 20 to be able to send text messages.";
"You need to be at least on Level 20 to be able to send text messages.";

"Your text message was sent.";
"Your text message was sent.";

"Question.";
"Question.";

"An error occurred.";
"An error occurred.";

"No errors occurred.";
"No errors occurred.";

"You can't make a campfire under water.";
"You can't make a campfire under water.";

"%d%% Chance to block a Close Combat Attack.";
"%d%% Chance to block a Close Combat Attack.";

"Increase of Power up to %d%% when taking the Potion.";
"Increase of Power up to %d%% when taking the Potion.";

"Failed to create the potion.";
"Failed to create the potion.";

"There is no limit for Potions.";
"There is no limit for Potions.";

"Not enough ingrediant to creat the potion.";
"Not enough ingrediant to creat the potion.";

"You can use up to %d Potions.";
"You can use up to %d Potions.";

"I feel refreshed.";
"I feel refreshed.";

"First place the Bait on the Hook.";
"First place the Bait on the Hook.";

"Agility +%d";
"Agility +%d";

"Your Agility is too low to equip this.";
"Your Agility is too low to equip this.";

"Attack Boost against Esoteric + %d%%";
"Attack Boost against Esoteric + %d%%";

"Wind Resistance %d%%";
"Wind Resistance %d%%";

"Armour + %d";
"Armour + %d";

"Defence + %d%%";
"Defence + %d%%";

"Bell Defence %d%%";
"Bell Defence %d%%";

"There is a Shell inside the fish.";
"There is a Shell inside the fish.";

"There is a Worm inside the fish.";
"There is a Worm inside the fish.";

"You cannot drop this Item.";
"You cannot drop this Item.";

"No stats to change.";
"No stats to change.";

"You have no upgrade you could possibly change.";
"You have no upgrade you could possibly change.";

"You cannot ride a Horse as long as you are transformed.";
"You cannot ride a Horse as long as you are transformed.";

"You cannot read books while transformed.";
"You cannot read books while transformed.";

"No slot free.";
"No slot free.";

"Fan Defence %d%%";
"Fan Defence %d%%";

"Illegal software detected. The game will be shut Down.";
"Illegal software detected. The game will be shut Down.";

"You can't name your Warehouse with an invalid name.";
"You can't name your Warehouse with an invalid name.";

"Not enough empty bottles.";
"Not enough empty bottles.";

"There is no Spirit Stone that can be removed.";
"There is no Spirit Stone that can be removed.";

"No metin stone to take out.";
"No metin stone to take out.";

"You can only be rewarded once for the Demon Tower Quest.";
"You can only be rewarded once for the Demon Tower Quest.";

"Not allowed here.";
"Not allowed here.";

"USE: transfer <name>";
"USE: transfer <name>";

"Order: warp to <character name>";
"Order: warp to <character name>";

"Cannot be used";
"Cannot be used";

"Number of Monsters in the Kingdom Battle";
"Number of Monsters in the Kingdom Battle";

"You cannot use a Return Scroll during a Kingdom Battle.";
"You cannot use a Return Scroll during a Kingdom Battle.";

"The %s was defeated and drops out of the Kingdom Battle.";
"The %s was defeated and drops out of the Kingdom Battle.";

"The Combatants were separated. The duel is finished.";
"The Combatants were separated. The duel is finished.";

"Your Combatant has problems. The duel is finished.";
"Your Combatant has problems. The duel is finished.";

"The other person does not have enough Yang or no space in the inventory left.";
"The other person does not have enough Yang or no space in the inventory left.";

"The other person has no space in the inventory left.";
"The other person has no space in the inventory left.";

"The player has more than 2 Billion Yang. You cannot trade with him.";
"The player has more than 2 Billion Yang. You cannot trade with him.";

"The player is in channel %d. You are in channel %d.";
"The player is in channel %d. You are in channel %d.";

"The other person cancelled the Trade.";
"The other person cancelled the Trade.";

"This player trades already with another player.";
"This player trades already with another player.";

"The other person is already trading.";
"The other person is already trading.";

"The player is currently fighting.";
"The player is currently fighting.";

"The player declines to be added to the messenger.";
"The player declines to be added to the messenger.";

"The player is not online.";
"The player is not online.";

"You can't teleport to the player.";
"You can't teleport to the player.";

"The player is not in this Group.";
"The player is not in this Group.";

"The box exploded suddenly! Your HP are lower.";
"The box exploded suddenly! Your HP are lower.";

"There are %s of %d in the box.";
"There are %s of %d in the box.";

"There is %s in the box.";
"There is %s in the box.";

"If you inhale the green smoke coming from the box, poison will spread in your body!";
"If you inhale the green smoke coming from the box, poison will spread in your body!";

"If you inhale the red smoke coming out of the box, you will move faster!";
"If you inhale the red smoke coming out of the box, you will move faster!";

"A monster came out of the box!";
"A monster came out of the box!";

"Mysterious light comes out of this box.";
"Mysterious light comes out of this box.";

"You are too far away from the shop to buy.";
"You are too far away from the shop to buy.";

"You are too far away from the shop to sell.";
"You are too far away from the shop to sell.";

"Your inventory is to full to hold the reward.";
"Your inventory is to full to hold the reward.";

"It is way more complicated than I thought.";
"It is way more complicated than I thought.";

"Energy Recovery +%d";
"Energy Recovery +%d";

"Critical server error. The server will be restarted automatically.";
"Critical server error. The server will be restarted automatically.";

"Your Rank raised up to %d .";
"Your Rank raised up to %d .";

"Your rank  cannot raise any more.";
"Your rank  cannot raise any more.";

"Choose the Map Information of the Holy Land %d Entrance %d %d %d";
"Choose the Map Information of the Holy Land %d Entrance %d %d %d";

"You have successfully added stats.";
"You have successfully added stats.";

"This Item can be used by the other gender only.";
"This Item can be used by the other gender only.";

"This Item can be opened by the other gender only.";
"This Item can be opened by the other gender only.";

"You can only use this skill in the castle.";
"You can only use this skill in the castle.";

"The Devil of the Holy Place: ";
"The Devil of the Holy Place: ";

"You lost the chance for resurrection. Go back to the City.";
"You lost the chance for resurrection. Go back to the City.";

"Taxes are set to %d%%.";
"Taxes are set to %d%%.";

"%d seconds until shutting off.";
"%d seconds until shutting off.";

"You have more than 2 Billion Yang. You cannot trade.";
"You have more than 2 Billion Yang. You cannot trade.";

"You do not have enough Yang to use this Item";
"You do not have enough Yang to use this Item";

"There isn't enough space in the inventory.";
"There isn't enough space in the inventory.";

"You carry too many Items.";
"You carry too many Items.";

"Socket could not be added.";
"Socket could not be added.";

"Socket successfully added.";
"Socket successfully added.";

"Summon request has been sent.";
"Summon request has been sent.";

"The Monster cannot be called. Check the Mob Number.";
"The Monster cannot be called. Check the Mob Number.";

"Enhancement successfully added.";
"Enhancement successfully added.";

"Enhancement could not be added.";
"Enhancement could not be added.";

"You can do this only %d minutes after an upgrade. (%d Minutes left)";
"You can do this only %d minutes after an upgrade. (%d Minutes left)";

"You changed the item bonus.";
"You changed the item bonus.";

"You cannot change the bonus of this Item.";
"You cannot change the bonus of this Item.";

"%d%% Resistance against Sura Attacks";
"%d%% Resistance against Sura Attacks";

"Strong against Sura + %d%%";
"Strong against Sura + %d%%";

"Training failed. Please try again later.";
"Training failed. Please try again later.";

"You cannot train this Skill.";
"You cannot train this Skill.";

"Skill Damage %d%%";
"Skill Damage %d%%";

"Resistance against Skill Damage %d%%";
"Resistance against Skill Damage %d%%";

"You lowered your Skill Level.";
"You lowered your Skill Level.";

"You can't lower your Skill Level.";
"You can't lower your Skill Level.";

"Stun +%d";
"Stun +%d";

"Speed Reducing +%d";
"Speed Reducing +%d";

"You did not understand the Riding Guide.";
"You did not understand the Riding Guide.";

"You received Riding Points after reading the Riding Guide.";
"You received Riding Points after reading the Riding Guide.";

"Attack Boost against Undead + %d%%";
"Attack Boost against Undead + %d%%";

"Pandemonia Kingdom";
"Pandemonia Kingdom";

"You cannot ride while falling.";
"You cannot ride while falling.";

"You cannot do this while falling.";
"You cannot do this while falling.";

"I read the same line time and again.";
"I read the same line time and again.";

"You received nothing.";
"You received nothing.";

"You cannot teleport for %d seconds after a trade.";
"You cannot teleport for %d seconds after a trade.";

"You cannot teleport for %d seconds after a trade.";
"You cannot teleport for %d seconds after a trade.";

"The Item drop ratio is increased by %d%% because of your luck.";
"The Item drop ratio is increased by %d%% because of your luck.";

"Chance to find an Item %. 1f";
"Chance to find an Item %. 1f";

"Start Item Roulette.";
"Start Item Roulette.";

"Item Trade: from %s, %s ";
"Item Trade: from %s, %s ";

"%s received";
"%s received";

"Received Item: %s, %s ";
"Received Item: %s, %s ";

"The Item log placed into the sys log.";
"The Item log placed into the sys log.";

"You cannot trade this Item.";
"You cannot trade this Item.";

"Your level is lower than the Level of the Item.";
"Your level is lower than the Level of the Item.";

"Still no new start possible in the city. (%d seconds left)";
"Still no new start possible in the city. (%d seconds left)";

"You cannot use it now.";
"You cannot use it now.";

"You don't have the right Level for Rider Training.";
"You don't have the right Level for Rider Training.";

"You Level is too low to wear this Hairstyle.";
"You Level is too low to wear this Hairstyle.";

"No new start possible.(%d seconds left) ";
"No new start possible.(%d seconds left) ";

"No new start possible.(%d seconds left) ";
"No new start possible.(%d seconds left) ";

"Attack Boost against Devil + %d%%";
"Attack Boost against Devil + %d%%";

"Welcome to Metin2.";
"Welcome to Metin2.";

"You have more than 2 Billion Yang. You cannot trade.";
"You have more than 2 Billion Yang. You cannot trade.";

"Two-Handed Sword Defence %d%%";
"Two-Handed Sword Defence %d%%";

"You understood parts of the technique but you still lack some knowledge.";
"You understood parts of the technique but you still lack some knowledge.";

"Upgrade your Rod with the help of a Fisher.";
"Upgrade your Rod with the help of a Fisher.";

"You can raise your Riding Skill Level through received Points.";
"You can raise your Riding Skill Level through received Points.";

"Nearly done! Just a little bit more!";
"Nearly done! Just a little bit more!";

"Only women can do this.";
"Only women can do this.";

"You can't train any more Combos.";
"You can't train any more Combos.";

"This Key seems not to fit into the lock.";
"This Key seems not to fit into the lock.";

"That's the right Key.";
"That's the right Key.";

"This Item can't be opened with a Key.";
"This Item can't be opened with a Key.";

"Closed. You should search for the Key.";
"Closed. You should search for the Key.";

"You have to train hard to understand this technique.";
"You have to train hard to understand this technique.";

"You can do this when you wear an Emotion Mask.";
"You can do this when you wear an Emotion Mask.";

"The Metin stone Detector completely vanished";
"The Metin stone Detector completely vanished";

"The Metin stone Detector vanished with the mysterious light";
"The Metin stone Detector vanished with the mysterious light";

"The spirit stone can not be advanced by this item.";
"The spirit stone can not be advanced by this item.";

"You cannot ride while wearing a Wedding Robe or a Smoking.";
"You cannot ride while wearing a Wedding Robe or a Smoking.";

"You need a Player Pass to be able to call.";
"You need a Player Pass to be able to call.";

"You need Level %d to be able to call.";
"You need Level %d to be able to call.";

"You did not lose any Experience because of the Blessing of the Dragon God.";
"You did not lose any Experience because of the Blessing of the Dragon God.";

"You did not drop any Item as you are protected by the Dragon God.";
"You did not drop any Item as you are protected by the Dragon God.";

"Your chat was blocked by a GM.";
"Your chat was blocked by a GM.";

"Attack Boost against Orc + %d%%";
"Attack Boost against Orc + %d%%";

"You are brought back to the place of origin.";
"You are brought back to the place of origin.";

"Used Mooncake or Seed.";
"Used Mooncake or Seed.";

"You can use a Mooncake every 5 seconds.";
"You can use a Mooncake every 5 seconds.";

"Error: can't be sold in Warehouse. Please report to GM.";
"Error: can't be sold in Warehouse. Please report to GM.";

"Sage allowed to enter.";
"Sage allowed to enter.";

"You can't advance with this Scroll.";
"You can't advance with this Scroll.";

"This Advancement scroll isn't available for you at the moment.";
"This Advancement scroll isn't available for you at the moment.";

"The Metin stone Detector can't be used from this position.";
"The Metin stone Detector can't be used from this position.";

"You can't use the Event Detector from this position.";
"You can't use the Event Detector from this position.";

"You cannot attach this Stone to a Weapon.";
"You cannot attach this Stone to a Weapon.";

"You cannot attach this Stone there.";
"You cannot attach this Stone there.";

"Your Skill is not high enough for becoming a Grand Master.";
"Your Skill is not high enough for becoming a Grand Master.";

"This Skill is not high enough to be trained with a Book.";
"This Skill is not high enough to be trained with a Book.";

"You cannot train this Skill with a Book.";
"You cannot train this Skill with a Book.";

"You cannot upgrade this item.";
"You cannot upgrade this item.";

"You cannot attach a socket into this Item.";
"You cannot attach a socket into this Item.";

"This Item can only be used in an Internetcafe.";
"This Item can only be used in an Internetcafe.";

"This Item can't be made better.";
"This Item can't be made better.";

"This Item can't be advanced this way.";
"This Item can't be advanced this way.";

"This Item cannot be equipped.";
"This Item cannot be equipped.";

"Here no more Gems can be added.";
"Here no more Gems can be added.";

"You cannot add more Sockets here.";
"You cannot add more Sockets here.";

"Here is no Socket with Gems.";
"Here is no Socket with Gems.";

"You can't train further with this Book.";
"You can't train further with this Book.";

"It isn't easy to understand this Book.";
"It isn't easy to understand this Book.";

"This Book won't help you.";
"This Book won't help you.";

"You have to raise your Level to understand this Book.";
"You have to raise your Level to understand this Book.";

"You must have the acknowledgement of your partner.";
"You must have the acknowledgement of your partner.";

"You cannot use the Return Scroll because the distance is too small.";
"You cannot use the Return Scroll because the distance is too small.";

"Moving Speed %d";
"Moving Speed %d";

"You are ready to teleport so you cannot use the Return Scroll.";
"You are ready to teleport so you cannot use the Return Scroll.";

"I cannot learn this way.";
"I cannot learn this way.";

"You exchange the current Bait with %s.";
"You exchange the current Bait with %s.";

"You are already transformed.";
"You are already transformed.";

"You already declared war on this Guild.";
"You already declared war on this Guild.";

"You already speak this language fluently.";
"You already speak this language fluently.";

"There is already a candidacy.";
"There is already a candidacy.";

"The war is already over.";
"The war is already over.";

"The creation screen is already open.";
"The creation screen is already open.";

"You cannot accept the invitation because you are already in the Group.";
"You cannot accept the invitation because you are already in the Group.";

"The effect is already working.";
"The effect is already working.";

"Already voted.";
"Already voted.";

"The length of the captured fish is %.2fcm.";
"The length of the captured fish is %.2fcm.";

"The Event Detector vanished with the mysterious light.";
"The Event Detector vanished with the mysterious light.";

"The Event Detector completely vanished.";
"The Event Detector completely vanished.";

"This can only be done with another gender.";
"This can only be done with another gender.";

"Now I understand!";
"Now I understand!";

"I am on the last page! The training is nearly finished!";
"I am on the last page! The training is nearly finished!";

"Player Attack Power against Monster +%d%%";
"Player Attack Power against Monster +%d%%";

"Your Confirmation Number is not correct. Please try again.";
"Your Confirmation Number is not correct. Please try again.";

"Cannot find the player.";
"Cannot find the player.";

"%d%% Resistance against Ninja Attacks";
"%d%% Resistance against Ninja Attacks";

"Strong against Ninja + %d%%";
"Strong against Ninja + %d%%";

"You can use this skill only in your land.";
"You can use this skill only in your land.";

"Players will be teleported to town now.";
"Players will be teleported to town now.";

"Click the <End observer mode> icon to leave this war.";
"Click the <End observer mode> icon to leave this war.";

"You cannot call yourself.";
"You cannot call yourself.";

"You do not have enough resources for this Building.";
"You do not have enough resources for this Building.";

"That's the wrong trading item.";
"That's the wrong trading item.";

"Your choice is wrong.";
"Your choice is wrong.";

"In a short amount of time the OX Event will be restarted.";
"In a short amount of time the OX Event will be restarted.";

"You will be teleported into the city soon.";
"You will be teleported into the city soon.";

"All people will be teleported into the chosen city in a short period of time.";
"All people will be teleported into the chosen city in a short period of time.";

"All people will be soon teleported into the city.";
"All people will be soon teleported into the city.";

"You cannot sell items you have equipped.";
"You cannot sell items you have equipped.";

"Arming successful.";
"Arming successful.";

"Arming failed.";
"Arming failed.";

"Not enough ingredient(%s).";
"Not enough ingredient(%s).";

"Reflect Curse: %d%%";
"Reflect Curse: %d%%";

"This Guild name is invalid";
"This Guild name is invalid";

"Lightning Resistance %d%%";
"Lightning Resistance %d%%";

"The Guild Battle can't start because the server isn't online.";
"The Guild Battle can't start because the server isn't online.";

"Cancelled. The Battle did not begin.";
"Cancelled. The Battle did not begin.";

"The correct answer is";
"The correct answer is";

"Correct!";
"Correct!";

"Regularly voted.";
"Regularly voted.";

"Spell Point Recovery +%d";
"Spell Point Recovery +%d";

"Not enough mana to see other's equipments.";
"Not enough mana to see other's equipments.";

"Not enough ingredient.";
"Not enough ingredient.";

"The creation screen is not open.";
"The creation screen is not open.";

"The Clam completely vanished.";
"The Clam completely vanished.";

"There is a Stone inside the Clam.";
"There is a Stone inside the Clam.";

"There is a White pearl inside the Clam.";
"There is a White pearl inside the Clam.";

"There is a Blue Pearl inside the Clam.";
"There is a Blue Pearl inside the Clam.";

"There is a Red Pearl inside the Clam.";
"There is a Red Pearl inside the Clam.";

"Please disconnect inmediately for your health.";
"Please disconnect inmediately for your health.";

"The Building does not exist.";
"The Building does not exist.";

"This Item doesn't exist.";
"This Item doesn't exist.";

"This character does not exist.";
"This character does not exist.";

"Come closer to get off.";
"Come closer to get off.";

"Come closer to ride.";
"Come closer to ride.";

"Okay I have to stay concentrated!";
"Okay I have to stay concentrated!";

"I am illuminated! I nearly read it all!";
"I am illuminated! I nearly read it all!";

"You escaped the Evil Ghost Curse with the help of an Exorcism Scroll.";
"You escaped the Evil Ghost Curse with the help of an Exorcism Scroll.";

"You cannot feed a dead Horse.";
"You cannot feed a dead Horse.";

"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d";
"%s deadcount %d Empire %d killcount %d(Purpose %d) killmobcount %d, RegenFlag %d";

"You cannot feed a living Horse with Herbs.";
"You cannot feed a living Horse with Herbs.";

"Evil spirit gathers into the altar.";
"Evil spirit gathers into the altar.";

"%s can gain rewards by destroying the Fire Signals for 30 min.";
"%s can gain rewards by destroying the Fire Signals for 30 min.";

"Intelligence +%d";
"Intelligence +%d";

"Your Intelligence it too low to equip this.";
"Your Intelligence it too low to equip this.";

"Reflect Direct Hit: %d%%";
"Reflect Direct Hit: %d%%";

"Elgoria Kingdom";
"Elgoria Kingdom";

"You cannot sell items you are already equipped.";
"You cannot sell items you are already equipped.";

"You cannot advance now.";
"You cannot advance now.";

"You can trade again in %d seconds.";
"You can trade again in %d seconds.";

"You cannot use for %d seconds after opening a Warehouse any Return Scroll.";
"You cannot use for %d seconds after opening a Warehouse any Return Scroll.";

"You cannot go elsewhere for seconds after opening the Warehouse.";
"You cannot go elsewhere for seconds after opening the Warehouse.";

"The mining was successful.";
"The mining was successful.";

"The mining failed.";
"The mining failed.";

"Mining finished.";
"Mining finished.";

"Your Chat is blocked.";
"Your Chat is blocked.";

"Your chat block is lifted.";
"Your chat block is lifted.";

"You read the book and finished your training successfully.";
"You read the book and finished your training successfully.";

"Only a few pages left.";
"Only a few pages left.";

"Asmodia Kingdom";
"Asmodia Kingdom";

"No Stone there to be cleaned.";
"No Stone there to be cleaned.";

"Endurance +%d";
"Endurance +%d";

"You Vitality is too low to equip this.";
"You Vitality is too low to equip this.";

"Total number of the Quiz: %d ";
"Total number of the Quiz: %d ";

"Energy Points +%d";
"Energy Points +%d";

"Energy Upper Limit +%d%%";
"Energy Upper Limit +%d%%";

"Mana Points +%d";
"Mana Points +%d";

"Energy Upper Limit +%d%%";
"Energy Upper Limit +%d%%";

"Maximum Endurance + %d";
"Maximum Endurance + %d";

"The Blessing Scroll and Magic Metal can be combined";
"The Blessing Scroll and Magic Metal can be combined";

"Cannot be voted.";
"Cannot be voted.";

"Your Logout was cancelled.";
"Your Logout was cancelled.";

"Changing character. Please wait.";
"Changing character. Please wait.";

"Cooldown Time -%d";
"Cooldown Time -%d";

"Cooldown time remaining: %d minutes";
"Cooldown time remaining: %d minutes";

"Your request is loading. Please be patient.";
"Your request is loading. Please be patient.";

"That did not work. Darn!";
"That did not work. Darn!";

"Your client version is not correct. Please install the normal patch.";
"Your client version is not correct. Please install the normal patch.";

"Absorbing of HP %d%% while attacking.";
"Absorbing of HP %d%% while attacking.";

"Absorbing of Mana %d%% while attacking.";
"Absorbing of Mana %d%% while attacking.";

"You cannot teleport to an enemy player.";
"You cannot teleport to an enemy player.";

"You cannot call players from another kingdom.";
"You cannot call players from another kingdom.";

"You cannot do this while riding a Horse.";
"You cannot do this while riding a Horse.";

"Test server time limit passed ";
"Test server time limit passed ";

"You are not in this Group.";
"You are not in this Group.";

"Your Group cooperates and received an Experience Bonus.";
"Your Group cooperates and received an Experience Bonus.";

"<Group> You cannot make a request because the Group leader is not online.";
"<Group> You cannot make a request because the Group leader is not online.";

"%d%% sales tax deducted.";
"%d%% sales tax deducted.";

"You are already a Master in this Skill. You cannot train it.";
"You are already a Master in this Skill. You cannot train it.";

"Hit Damage %d%%";
"Hit Damage %d%%";

"Resistance against Hits %d%%";
"Resistance against Hits %d%%";

"Broken contract between player %d and player %d.";
"Broken contract between player %d and player %d.";

"Sword Defence %d%%";
"Sword Defence %d%%";

"Adding of player %d into the Channel. (Present Channel %d)";
"Adding of player %d into the Channel. (Present Channel %d)";

"The cell phone number is not registered";
"The cell phone number is not registered";

"The Cell Phone Number is registered.";
"The Cell Phone Number is registered.";

"%s's remaining fund is %d Yang.";
"%s's remaining fund is %d Yang.";

"%s still has %u.";
"%s still has %u.";

"Number of the other participants : %d ";
"Number of the other participants : %d ";

"Current score Pandemonia: %d Asmodia :%d Elgoria: %d ";
"Current score Pandemonia: %d Asmodia :%d Elgoria: %d ";

"He/She is online. Please use whispering.";
"He/She is online. Please use whispering.";

"You cannot use this from your current position.";
"You cannot use this from your current position.";

"The present Event is limited to one area.";
"The present Event is limited to one area.";

"This Guild is at war.";
"This Guild is at war.";

"You cannot dye or bleach your current Hairstyle.";
"You cannot dye or bleach your current Hairstyle.";

"Fire Resistance %d%%";
"Fire Resistance %d%%";

"To block a Distance Attack there is a chance of %d%%";
"To block a Distance Attack there is a chance of %d%%";

"Distant Attack Resistance %d%%";
"Distant Attack Resistance %d%%";

"Please concentrate on your studies.";
"Please concentrate on your studies.";

"Item drop rate";
"Item drop rate";

"Yang drop rate";
"Yang drop rate";

"All Kingdoms";
"All Kingdoms";

"Experience rate";
"Experience rate";

"You cannot fish here.";
"You cannot fish here.";

"You cannot add any more attributes by using this item.";
"You cannot add any more attributes by using this item.";

"Yang drop rate";
"Yang drop rate";

"The recipient cannot receive friend invitation.";
"The recipient cannot receive friend invitation.";

"%s rolled dice and got %d. (%d-%d)";
"%s rolled dice and got %d. (%d-%d)";

"You rolled dice and got %d. (%d-%d)";
"You rolled dice and got %d. (%d-%d)";

"You are already riding a mount.";
"You are already riding a mount.";

"The item will disappear in %d minutes.";
"The item will disappear in %d minutes.";

" have deserved to[ENTER]be banished from the Sanctuary. [ENTER][ENTER] In 10 seconds they will be teleported to town.";
" have deserved to[ENTER]be banished from the Sanctuary. [ENTER][ENTER] In 10 seconds they will be teleported to town.";

"Not available.";
"Not available.";

", if you resist you will[ENTER]conquer the Holy Land.[ENTER][ENTER]";
", if you resist you will[ENTER]conquer the Holy Land.[ENTER][ENTER]";

"<Storage> Cannot move items in safebox.";
"<Storage> Cannot move items in safebox.";

"[%s Kingdom] : %s has value %lld";
"[%s Kingdom] : %s has value %lld";

"You can only drop Yang once in every 10 seconds.";
"You can only drop Yang once in every 10 seconds.";

"Your inventory is full.";
"Your inventory is full.";

"You managed to defeat the dragon in %d seconds!";
"You managed to defeat the dragon in %d seconds!";

"Time remaining %d seconds.";
"Time remaining %d seconds.";

"[%s] Monarch : %s Vault : %lld Yang";
"[%s] Monarch : %s Vault : %lld Yang";

"This item can only be used on weapons or armor up to level 40.";
"This item can only be used on weapons or armor up to level 40.";

"This item cannot be used on accesories.";
"This item cannot be used on accesories.";

"<Belt> You must first complete the quest for honseok..";
"<Belt> You must first complete the quest for honseok..";

"<Belt> If there is an item in your inventory belt can not be released";
"<Belt> If there is an item in your inventory belt can not be released";

"<Belt> This item is a belt can not move inventory.";
"<Belt> This item is a belt can not move inventory.";

"<Alchemy> Enhanced window open! You can not move the items.";
"<Alchemy> Enhanced window open! You can not move the items.";

"<Alchemy> Dragon Stone been successful for extraction.";
"<Alchemy> Dragon Stone been successful for extraction.";

"<Alchemy> Dragon Stone extraction failed for %s has earned the.";
"<Alchemy> Dragon Stone extraction failed for %s has earned the.";

"<Alchemy> Already have equipment to wear.";
"<Alchemy> Already have equipment to wear.";

"<Alchemy> Dragon Stone for being worn can not be extracted.";
"<Alchemy> Dragon Stone for being worn can not be extracted.";

"<Alchemy> Extraction yongsim successful.";
"<Alchemy> Extraction yongsim successful.";

"<Alchemy> Can not be charged.";
"<Alchemy> Can not be charged.";

"<Alchemy>  %d sec charged.";
"<Alchemy>  %d sec charged.";

"<Alchemy> Failed to improve ratings.";
"<Alchemy> Failed to improve ratings.";

"<Alchemy> Succeeded in improving the grade.";
"<Alchemy> Succeeded in improving the grade.";

"<Alchemy> Improved step failed.";
"<Alchemy> Improved step failed.";

"<Alchemy> Step in improving success.";
"<Alchemy> Step in improving success.";

"<Alchemy> Succeeded in strengthening.";
"<Alchemy> Succeeded in strengthening.";

"<Alchemy> Strengthening failed.";
"<Alchemy> Strengthening failed.";

